Dreadful Wake is an intense cooperative first-person shooter. Diverse level design governed by procedural generation. Punishing roguelike-style gameplay, trapped within ever-changing mazes.
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开发者的话:

为何要采用抢先体验这种模式?

“With this being a roguelike, the game can evolve over time. I am looking for feedback from players and testing the waters to see if there is an interest in this type of game.”

这款游戏的抢先体验状态大约持续多久?

“6 - 12 months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“There will be more creatures, more levels, and the current levels will be reworked and polished.”

抢先体验版本的现状如何?

“Please refer to the "About This Game" section.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Price may increase moderately upon release.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I post frequently on TikTok, Discord, and YouTube. I read all comments, and engage with the community by asking for feedback and implementing what makes sense.

You can contact me, or express concerns or criticism through the Dreadful Wake Discord.

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关于此游戏

Dreadful Wake is an intense survival horror FPS with punishing rogue-lite gameplay, with diverse level design governed by procedural generation. Trapped within ever-changing mazes, a story of unanswered questions, enveloped in the fog of fear. Why are you there? What are those things?

Try finding your way out with limited supplies, deciding when it is time to stand your ground and engage in combat or sneak past to save supplies and health for later encounters. Play single-player for a riskier survival or try your hand at a two-player online co-op where you must work together to survive increasingly challenging scenarios. Permadeath is a core mechanic; death results in all progress being lost.

- Limb Dismemberment -
Use limb dismemberment to your advantage, with unique changes in behavior for each enemy, ie. Skin Crawlers will slow and become more feral, and Splitters will rip open their own ribcage and charge in an unhinged fury. Any limbs that glow red and can be used for consumption to gain back lost health. There are plans to further explore this concept.

- Lore -
It is extremely important to me that the lore of the Dreadful Wake is rich and deep. Throughout each run, you will be able to discover information about where you are, why you are there, and what the heck the creatures are. There will even be hints that give you an upper hand.

- Level Design -
Heavily inspired by Liminal Spaces or The Backrooms, created using generated level design. There will be a mix of procedurally generated (built entirely from the ground up) and randomly generated (built from pre-assembled rooms stitched together) as well as some handcrafted levels sprinkled in.

- Inventory Management -
Staying prepared is a necessity in Dreadful Wake. The inventory system is a "Jigsaw Inventory" similar to Resident Evil 4 and Tarkov. You will have to manage your inventory, fitting only what is most necessary and leaving behind items you find least useful. Magazines do not auto load themselves, if you have two half-full mags and you would like to consolidate them, you will have to do that manually. This forces you to pay attention to your ammo count and make sure you are ready for each encounter before they occur.

成人内容描述

开发者对内容描述如下:

Limb dismemberment is a core game mechanic, with lots of blood and body parts.

系统需求

    最低配置:
    • 操作系统 *: Windows 8
    • 处理器: Intel i5
    • 内存: 8 GB RAM
    • 显卡: GTX 970
    • DirectX 版本: 10
    • 存储空间: 需要 500 MB 可用空间
    推荐配置:
    • 操作系统: Windows 10
    • 处理器: Intel i9
    • 内存: 32 GB RAM
    • 显卡: RTX 3070
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 100 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
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