Your main goal is to keep your shop running by trading with wanderers, whilst keeping the enemies at bay. The game features a fairly simple randomly generated adventure system, and enables the player to generate a new location every time they wish to explore and find loot to sell/use.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Opmerking: De laatste update door de ontwikkelaars was meer dan 4 jaar geleden. De informatie en tijdlijn die de ontwikkelaars hier beschrijven, zijn mogelijk niet meer up-to-date.
Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The game is listed as Early Access as I believe there is still a lot of work to be done on it. However, I want players to be able to experience the game as soon as possible, therefore the use of Early Access. The Trader will be actively worked on, and updated as regular as possible in order to make it a full game. The goal is to make the game as feature rich as possible to allow for a fun and long playthrough.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

''

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full game will feature an improved random generation system, a greater number of buildings, more enemies, and other things yet to be decided.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Everything that the game currently features will always be listed within the About This section. Whenever there are changes to the game, those changes will be updated within the About this section.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Yes the game will be reduced during Early Access'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The community of this game will have a big impact on the development process, as I want to involve you all in the journey.

This game is for the players, and so I will listen to any and all recommendations or suggestions that you as the player might have. I will not be able to implement every feature requested, but if there are any that make sense for the game, then they will be looked in to. If you wish to contact me, my twitter and email are linked on this page, and I will reply as soon as I can.'
Meer informatie
Opmerking: The Trader is niet meer beschikbaar in de Steam-winkel.
 
Alle discussies weergeven

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Over dit spel

The game is set in the "Wasteland", and is the bi-product of a long lasting war. Your main goal is to keep your shop running by trading with wanderers, whilst keeping the "Wastelanders" and raiders at bay. The game features a fairly simple randomly generated adventure system, which enables the player to generate a new location filled with buildings, enemies, and loot every time they wish to explore the Wasteland and find loot to sell or use.

Trading
The Trader allows for trading with NPC's that are designed to resemble someone playing an RPG. This is because the idea of The Trader is that you are a trader within an RPG game, and the people who come to trade with you, are in fact the players.


Looting
The Trader also features a looting mechanic. This is designed to allow you to go off into the Wasteland so that you can still have your own adventures if you do not wish to spend all your time in the store. Looting is also one of the better ways to acquire new stock for the store, as any loot you find is free to grab, and can be sold to NPC's should they need the items you find.


Adventuring
As mentioned above, you are able to adventure into the Wasteland. This feature is primarily for looting purposes, but you are free to explore the randomly generated locations should you wish to do so.


Combat
Whilst you are pottering around your store, doing whatever it is you wish to be doing, there are also threats that will lurk within the Wasteland. This is why you are equipped with a basic handgun at the start, as without this the Wastelanders and Raiders would surely overrun you. If the handgun is not enough for your needs, then there are other weapons you can acquire within the Wasteland, such as shotguns, rifles etc.


Building
One of the key features of The Trader is the building mechanic. This will allow you to build defences, upgrade your storage in the store, and just generally make your store your own.


Employee Management
The latest update brings the ability to hire and manage employees in order to increase productivity within the store. Whether you want someone to manage the counter and sell your goods, or perhaps someone to run out in to the Wasteland to gather supplies for you, or maybe even someone to defend the store from pesky Wastelanders and Raiders, all of the jobs are aimed to make life in the Wasteland a little easier, and even more profitable!


As the player you can choose how you wish to play the game. For example; you could choose to stay in the store and simply trade with wanderers, whilst decorating your store via the materials you've received from trading. However, this would be a very slow way to progress in comparison to the alternative play style. This would be to adventure out into the Wasteland and find loot for yourself whilst fighting off zombies. But remember, the longer you are away from your store, the more likely it is to be looted by raiders, or damaged by zombies.

Photosensitive seizure warning!
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while playing video games.
Immediately stop playing and consult a doctor if you experience any symptoms.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Violence, Zombies, Guns, Blood

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 64Bit
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 970 / AMD Radeon R9 290
    • Opslagruimte: 5 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 64Bit
    • Processor: Intel Core i7-7700k / AMD Ryzen 7 1700X
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 1060 / Radeon RX 580
    • Opslagruimte: 5 GB beschikbare ruimte

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