Everyone is dead. Your only chance is the escape shuttle... but you need fuel and oxygen. And find the codes for the self-destruct... just hope IT does not find you first.

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

참고: 개발사에서 4년 전에 마지막으로 업데이트했습니다. 개발사에서 제공한 게임 정보 및 개발 일정은 최신 정보가 아닐 수 있습니다.
개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“The basic single player game ("Last Survivor" mode) works, but I want to see if people like the gameplay first before adding more content. The mode could be enhanced with new levels, items, enemies and heroes to focus more on a rogue-like/lite experience.

And I'd like to know in which directions I should take the game:

"Fire Team (single player)": Focus on more complex gameplay and letting the player control up to four heroes with different skills and abilities to allow for more advanced problem-solving situations and gameplay variety.

"Fire Team (couch co-op): Allow up to four players split screen to have a fun local multiplayer option. This would be more like an extension to the above single player mode, but focus more on fun gameplay than on complex problem-solving.

"Escape from Hallas Prime": A single player story campaign complete with NPCs and in-game cutscenes to drive the story forward and give the opportunity for additional gameplay features like rescue or escort missions.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“This depends on which features of the above will be focused on. I plan to have a robust and complete single player mode by the end of 2021.

The couch co-op mode and the story mode (if requested) could take the game completion well into mid 2022.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The initial basic game is a single player Rogue-like experience.

Based on the interest for the proposed play modes ("Fire Team (single player)", "Fire Team (couch co-op), "Escape from Hallas Prime (story mode)") the game will get more complex gameplay, couch multiplayer and/or a story campaign

And based on feedback, general additions (levels, items, enemies) to enhance gameplay in all modes will be added.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The tutorial and the "Last Survivor" single player rogue-like mode are playable and in beta.

The other modes are still early alpha or at a proof-of-concept stage to let me determine if they were possible to realize.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“Yes, once it is finished, the price will be higher since the additional features will lead to a higher entertainment value for the player.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“I will need the feedback of the community in order to decide which of the additional gameplay modes should be realized and which additional features will make the best of the game.

I will use the Steam community discussions for the game in order to get feedback and share proposals with the players.”
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게임 정보

Survive
Everyone is dead. Your only chance is the escape shuttle... but you need fuel and oxygen. And find the codes for the self-destruct... just hope IT does not find you first.



What is it about?
The basic idea was a 2D survival horror game, loosely base on the old ZX81 game "Alien". You are alone on a spaceship and have to survive long enough to get the lifeboat up and running and escape from the horror. There are some Rogue-like elements, since your objectives and the items you find in a level are randomized.

The initial release contains a three part tutorial to get you familiar with the game concepts and three different levels for the main game. Replay value is achieved by combining the rogue-like elements with several difficulty levels.

Initial Features
  • 2D stealthy survival horror gameplay
  • 3 tutorial levels
  • 3 different levels for the single player "Last Survivor" mode.
  • Rogue-like randomized objectives and item placements
  • 3 difficulty levels



Early access?
Once the basic gameplay works ("Last Survivor" mode), there are several directions I could take the game:

"Fire Team (single player)": Survive with a team of four characters to add tactical depth to the game and allow more complex game play?

"Fire Team (couch co-op)": This would also make couch co-op possible - why control all heroes when you can survive together with some friends?

"Escape from Hallas Prime": Or maybe focus on single player and add a story campaign with NPCs, in-engine cutscenes and more complex gameplay?

This is where your opinion comes in - if you like the gameplay and would like to see the game grow, which direction should I take?

시스템 요구 사항

Windows
SteamOS + Linux
    최소:
    • 운영 체제: Windows 10
    • 프로세서: AMD or Intel, 1.5GHz+
    • 메모리: 4 GB RAM
    • 그래픽: Onboard
    • 저장 공간: 200 MB 사용 가능 공간
    권장:
    • 운영 체제: Windows 10
    • 프로세서: AMD or Intel, 1.5GHz+
    • 메모리: 4 MB RAM
    • 그래픽: Dedicated
    • 저장 공간: 200 MB 사용 가능 공간
    최소:
    • 운영 체제: Linux
    • 프로세서: AMD or Intel, 1.5GHz+
    • 메모리: 4 GB RAM
    • 그래픽: Onboard
    • 저장 공간: 200 MB 사용 가능 공간
    • 추가 사항: Runs on the Steam Deck
    권장:
    • 운영 체제: Linux
    • 프로세서: AMD or Intel, 1.5GHz+
    • 메모리: 4 MB RAM
    • 그래픽: Dedicated
    • 저장 공간: 200 MB 사용 가능 공간
    • 추가 사항: Runs on the Steam Deck

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필터
게임과 관련없는 평가 활동 제외
플레이 시간:
주로 Steam Deck에서 플레이
운영 체제:
CPU:
GPU:
기기 유형: