Immersion Sector is a multiplayer physics-based technical demonstration. Experience multiplayer tech unseen in any other Virtual Reality title.

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Immersion Sector is a multiplayer physics-based technical demonstration, not a full title. Experience multiplayer tech unseen in any other Virtual Reality title.

Multiplayer
Players have the ability to create their own private multiplayer sandbox lobbies that friends can join using room codes. This is the primary goal of what this tech is demonstrating. Players are all represented as physical entities in each other's shared world. Every physics object can be maneuvered by multiple people at once, allowing for unseen multiplayer interaction in the physics VR space.



Mech Gun
Use the mech gun holstered on your hip to spawn in various types of physical objects, all networked and interactable for you to experiment with.

  • Physical Props - Heavy boxes that require multiple people to life, light boxes that can be lifted solo, gas canister, basketball that is bouncy, toy space ship, table, chair, couch, barricade, television, shooting range target

  • Physics Contraption - Fully physical trampoline which allows players - or props - to bounce and gain height. You can bounce your friends :)



Force Grab
Grab objects at a distance by pointing your palm towards said object until you see the marker, then grip and hold trigger. The object will then fly towards you until you automatically grab it when it's in range.
Not every item is force-grabbable.



Weapons
Experiment with our different types of weapon mechanics

  • Guns - SMG, Shotgun

  • Melee - Sword, crowbar, katana




Persyaratan Sistem

    Minimum:
    • OS: Windows 10
    • Prosesor: AMD Ryzen 7 1700 8 Core 3.2 GHz
    • Memori: 8 GB RAM
    • Grafis: GTX 1060 3 GB
    • Mendukung VR: SteamVR
    Direkomendasikan:
    • OS: Windows 10
    • Prosesor: AMD Ryzen 5 3600 6-Core 4.2 GHz
    • Memori: 16 GB RAM
    • Grafis: GTX 1080 8 GB
    • Catatan Tambahan: Please note that these hardware recommendations may change in the future.
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