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A knife throwing game with total throw-control (spinning, power, direction), real physics simulation, object destruction (slicing, piercing, pinning), competitive leaderboards and replay system.
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2 user reviews - Need more user reviews to generate a score
Release Date:
Jul 21, 2021

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We need your feedback to understand what you like and develop the game accordingly. The key areas are: levels, score system, trick system.”

Approximately how long will this game be in Early Access?

“2-4 months”

How is the full version planned to differ from the Early Access version?

“Most importantly an online leaderboard system for every level levels, for all different weapons, filtered by national and world records. Record can be watched by the replay system.
50 fully detailed levels (early access has 20)
Arsenal of weapons (knives, axes, cleaver, sickle, razor blade, shuriken, fork, warhammer, saw, scapel, and a lott more funny thing like a knife holding fake-hand).
Survival mode on random generated levels.

Our future community plans:
Daily One Time Shows, where we have a new special level every day, where all players have only one chance to get a highscore. Let's see who is the best when it's not about practicing one level!
Challenges: Players can create challenges where a random generated level they throw 10 knives at objects and a ghost player on the other side. Once it's done it's not possible to cancel. When somebody accepts this challenge the two replays will be put together and played realtime, showing who is the winner.”

What is the current state of the Early Access version?

“The gameplay features are almost done. We still have bugs to fix. We need create great levels, and see what tricks - all based on user feedbacks.
We are looking for the best gameplay/tricks/point system which supports skill (instead of randomness), and creative solutions (instead of repetitive gameplay).
We will start to work on the online system soon.”

Will the game be priced differently during and after Early Access?

“We don't plan to change the price, but we need to find the price level which makes it possible to continue the development according to players need.”

How are you planning on involving the Community in your development process?

“ABSOLUTLEY! Write what you like, what you don't like.
Which tricks you like. What makes you angry? What makes you laugh? What makes you feel cool?
All these things are very userful for us!”
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We developed a new throwing method for fun, but it worked out so well, we decided to make this game. It is not used in other games, so it is not easy for first, but once you get the hang of it, you will be able to hit even small objects!


Physics are very important part of this game:
WEAPONS have grips (bouncing), tips (stucking), edges (slicing) which all acts differently. Everything is calculated real time. Objects (level parts, fruits, targets and even characters) are sliced exactly where they meet the blades.


Replayability was our top priority (beside fun, and freedom). I'm not afraid to say: you have infinite ways to complete a level. It is because we made the game physics as open and flexible as possible. Everything can happen: The video shows an unfortunate chain of events: knife hits the table, planks break, planks flying and hitting your friend towards the sawblade (which is a fail - but Hat Trick is completed).

About This Game

Be the knifemaster who makes the most stunning tricks! You can do whatever you want, and complete a level in different ways. All in bullet time slow mo! Break the world record and send your replay to the leaderboard!
Tricks you can do:
- Stuck, Slice, Pierce, Pin objects!
- Target hits scoring 0-500 points!
- Double and triple combo 200-300 points!
- Hat Trick: hit your friend's hat without hitting him!
- Team Trick: pass a knife to your friend who finishes the job!
- Underhand Trick: Throw with reverse spin and hit a target!
- Spin Trick: Spin the knife at least 450 degrees before hitting the target!
- Overtake Trick: Triple combo an object but in different order!

- 20 fully featured level + 10 training levels
- 4 weapons (Knife, Axe, Cleaver, Sawblade)
- Online leaderboard for all weapons for each levels!
- More extra content is coming - we continously update the paid version to the newest features! Latest update we introduced sawblades.

ATTENTION: This game is fully playable, but is still under development and it doesn't reflect the final quality. We now focus on on creating the funniest gameplay possible, and then we will work on design/visual effects.

System Requirements

    • OS: Windows XP (latest SP)
    • Processor: 2.2Ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512mb Dedicated VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space

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