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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'This game is my personal project, one I've been working on alone for a long time. It already has a solid foundation: a detailed world, basic mechanics, and the first animal. But to move forward in the right direction, I really need your feedback. Early Access is an opportunity to hear from you and, together, make the game truly engaging.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The full release from Early Access is in six months.

During this time, the game will receive all the key features and content promised in the description.
Version 1.0 will be stable, complete, and ready for release.

After release, we will continue active development for another 2-3 years, adding:
New animals and locations
Deepening the mechanics
Regular thematic updates

This approach allows us to release a high-quality product faster, without compromising on what we've achieved.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'What you see now is the core of the game—a stable foundation for development. By the final release, I plan to significantly expand the content and features:

• Animals: From a single species (moose) to a full-fledged ecosystem (wild boar, deer, bear, wolf, fox, and others).
• Locations: From a single detailed forest to several unique regions with different landscapes, weather, and atmosphere.
• Arsenal: From two shotgun models to a tactical choice of rifles with scopes, various calibers, and specialized equipment.
• Gameplay: From basic tracking and shooting mechanics to a deep skill system and more complex animal AI.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current state is a stable version with a full gameplay loop, unfolding in the first detailed location. It includes several biomes (forest, fields, swamps), offering tactical diversity even within the starting region. The game is ready for you to experience its core and influence its future development.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price will remain the same.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Discuss: I actively read and participate in Steam Discussions. This is my main channel for collecting your ideas and bug reports.

Demonstrate: I post long, detailed updates when a major update worth your attention is released.

Focus: This ensures that all my time and energy are devoted to making the game better.'
Meer informatie

On the Hunt kopen

 
Alle discussies weergeven

Meld bugs en laat feedback voor dit spel achter op de discussiefora

Over dit spel

On the Hunt is a hunting simulator in active development, blending wilderness exploration with realistic hunting mechanics. Immerse yourself in a detailed world of pristine nature where intelligent animals are wary and cautious. Track your prey and hone your hunting skills! The current early access version includes core mechanics and the first explorable region.

CURRENTLY AVAILABLE:
 Two types of shotguns with open sights
 One animal species: moose
 Starting location: detailed picturesque forest region
 Core mechanics: tracking, shooting, progression system

PLANNED UPDATES:
 Rifled weapons with optical scopes
 New animal species: boar, deer, bear, wolf, fox...
 Additional regions with unique environments
 Expanded arsenal and equipment

Join our hunting community! Your feedback and suggestions directly influence the game's development.



🛠️ For those demanding quality, the game supports **advanced rendering settings**, including options for achieving maximum image detail. Every blade of grass, every leaf—everything is under your control.

Available rendering modes:

**Standard** — balanced quality and performance

**High** — enhanced environmental detail

**Maximum** — increased clarity and detail (recommended for high-end systems)

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 x64bit
    • Processor: Intel i3 quad core
    • Geheugen: 16 GB RAM
    • Grafische kaart: DirectX 11 compatible with 6GB VRAM
    • Opslagruimte: 5 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 x64bit
    • Processor: Intel i7 quad core
    • Geheugen: 32 GB RAM
    • Grafische kaart: DirectX 11 compatible with 12GB+ VRAM
    • Opslagruimte: 5 GB beschikbare ruimte
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