Animal Defense vs is a player versus strategy game. What's different about the game is that it's full of random elements, random teams of heroes, random summoning, random positions, random cards, random bosses, random items, all in a random "face" mode.

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Remarque : la dernière mise à jour a été publiée par l'équipe de développement il y a 4 ans. Les informations et le calendrier présentés ici peuvent être obsolètes.
Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« "Animal VS" defensive player is one of the most important for us, the player's feedback and recognition is undoubtedly the most hope to get the game, so we believe that the "experience" can have the opportunity to let us fully understand the player's preferences, also let players learn which improvement we made, it can let us together with the players to do better. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« The Early Access state for Animal Defense VS is expected to last about 12 months, but we won't set a specific end date because we want to give players a better experience, so we will make the experience a priority when we update the game. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« During Early Access, we gradually add stories to each character, complete the main storyline, fill in the worldview, and improve the game in general. We will continue to introduce a new range of gameplay, including more than just: endless mode, two-player co-op mode, etc. At the same time, we will also add a number of combat AIDS to facilitate data query and simulation; For example: leaderboard function, combat data query function, etc. If all goes well, it will be interesting to see what our final release looks like. »

Quel est l'état actuel de la version en accès anticipé ?

« Animal Defense VS offers a full-fledged combat and growth experience in the Early Access phase, with a cumulative play time of up to 100 hours.
The Early Access version will include the following:
The full PvP and PvP gameplay of Summit Duel
Full PvP and PvE gameplay in 8-player melee
9 different abilities of the hero, for the player to choose experience
There are 55 hero-specific skill cards and 15 general skill cards for players to use in battle
7 carefully designed tactical packs to make the battle more flexible and varied
The addition of Commander talent can greatly enrich the player's growth experience, and to a certain extent enrich the player's combat experience
With the formation feature enabled, it will be easier for players to switch teams in peak battles »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We plan to raise the price after Early Access ends, so you can buy now for a lower price, but you'll also feel the game changing »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Our studio really wants our community to participate in early access and give us enough feedback to help us continue to improve the game, and actively suggest changes and development based on these questions, so that everyone who loves Animal Tower Defense VS can participate in the evolution of the game. You can also submit questions through multiple platforms such as Tieba, QQ Group and B Station. »
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Remarque : Animal Defense Versus n'est plus disponible sur le magasin Steam.
 
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À propos de ce jeu

Animal Defense VS is a turn-based game. Each turn you get SPAR based on the enemies you defeated in the previous turn, and use SPAR to summon heroes who come on stage and watch as they defeat the invading enemies.
win
It's not hard to win In Animal Defense VS, you need to build your team of heroes, strengthen them by choosing cards each turn, and fight invading enemies. If an enemy is not defeated and misses, it will lose health and persist to the end to win.

Hero play introduction


Hero team
Every time you enter the battle, you will randomly match more than one team from all the heroes for you to choose, choose a team to become the team used in this battle, the hero summoned by this place will be the hero of this team.
Summon heroes
Through the call button, you can consume crystal stone to summon a hero. The call will randomly select 1 hero from the hero team and randomly select the entry position. Summon cost is fixed at 10 points per use.
To upgrade the hero
If you summon two heroes of the same character, drag them to form a more powerful two-star hero. If you have two two-star heroes, drag them to create a more powerful three-star hero. One hero can spawn up to seven stars.

Introduction to card play


Random card
After each turn of successfully defending an enemy invasion, the store randomly refreshes three cards that can be used to strengthen the current hero. Select the card you want to play, and the enhancement will be applied to the corresponding hero.
Store the refresh
Refresh to consume SPAR to randomly create 3 new cards for you to choose from. Each refresh will improve the experience value of the store. When the experience value condition is met, the level of the store will be improved, and the quality of randomly issued cards will change, with a probability of randomly issuing higher quality cards.

Loot Introduction


Fight for the spoils
Defeat enemies will drop question mark loot with a probability, and pick up random usable loot items. Using items can activate item effects and influence the trend of the battle.
The props
Each player has a maximum of three unused items, each item used takes effect at the beginning of the next turn, and the item disappears when used.

1 v1 match

smackdown
In Showdown mode, two players are randomly matched against each other. When one player has zero health, the other player wins.
The confrontation mirror
Defeating a normal enemy in a match will give the opponent a mirror enemy with the same stats. Defeating a mirror enemy will not give you a star core.

Eight-man game

Eight people scuffle
In a game of eight, eight players are required to participate in a game of confrontation, and the final settlement is based on the ranking.
Melee mirror
In a game of eight, every time you defeat a normal enemy, you will give the next player a mirror enemy with the same stats. Defeating a mirror enemy will not give you a core.
Props against
Loot is only available in eight-player games, where players can use items to disrupt other players or defend against other players' item attacks.

hero

In Animal Defense vs, players randomly select a team of heroes from a pool of shared heroes. In the current version, there are a total of 16 heroes to choose from in the hero pool.

The card

In Animal Defense vs, players choose from a common card pool to form a deck of cards.

Configuration requise

    Minimale :
    • Système d'exploitation : win10
    • Processeur : i3-8100
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : gtx750
    • Espace disque : 2 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : win10
    • Processeur : i5-9400f
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : gtx960
    • Espace disque : 10 GB d'espace disque disponible

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