ArmaCulture is an indie factory-builder RPG set in the midst of a bitter, industrialized war between two nations in a fictional world similar to our own. The game combines illustrated character art with stylized pixel art to create a unique and dark historic atmosphere.
All Reviews:
Very Positive (74) - 89% of the 74 user reviews for this game are positive.
Release Date:
May 20, 2021
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as ignored

NOMINATE THIS GAME FOR
THE STEAM AWARDS
COMING THIS DECEMBER.   LEARN MORE.
Nominate this game for an award
 

About This Game


KEY FEATURES:
  • Manage and build an automated farm using machines and strategy
  • Maintain your relationships with multiple Nations through reputation
  • Navigate tense situations in choice-based visual novel scenes with lasting consequences
  • Gather data through the news and watch the stock market to stay alive

The war has lasted 3 years.

Just as the soldiers of the Republic of Arakasha continue to be sent to their deaths, the common people continue to starve. You assume the role of Alexander Volkov, the calculating son of a former Lieutenant who is determined to survive in any way he can. With the oppressive regime of Arakasha crumbling and their enemy, the Kingdom of Leiden closing in, you must use diplomacy and economics to come out on top.


The game is divided into three phases:

DAY:

Build an automated farm in order to sell crops and make as much profit as possible before sunset. Here you can build machines, complete trades, and research new technologies.

NIGHT:

Navigate through a visual novel style interaction with a random character. The game currently features many different interactions with multiple routes and ways to complete them.

MORNING:

Gather intel to use in the coming day and night. Read the news about the state of the war, look at stock prices, and read the mail.


The game available on this page is an incomplete version of what I imagine the final game to look like. It features 10 of 15 or more planned days in the game. It was made with the Unity 2D engine, Aseprite, Adobe Photoshop, and FL studio entirely by me.

The full game will feature many more interactions, upgrades, crops, cutscenes, and songs all created by me. I will continue to work on the game if there is enough interest to do so.

Thank you to all my friends and family members who supported the development of this game!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • Storage: 1000 MB available space
    • Additional Notes: 21/9 and wider displays NOT supported.
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

6 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Playtime
Filter reviews by the user's playtime when the review was written:


No minimum to No maximum
Display As:
Show graph
 
Hide graph
 
Filters
Excluding Off-topic Review Activity
Playtime:
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...