Demonsions: Industry is an open world, procedurally generated block crafting/building game. Everything can be mined. Enjoy crafting, building, and fully automating your survival in this strange world.
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Release Date:
Apr 22, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a solo dev with no budget or team I am uncertain about the future of Demonsions: Industry. Especially having to deal with "long covid" over the last year. I've lowered the price because I realize it's a bit unreasonable to ask full price for something I can't complete on the original schedule. Thus it may remain Early Access for an unknown amount of time.”

Approximately how long will this game be in Early Access?

“Unknown, sadly. Development may continue, but I have to prioritize my life and time wisely.”

How is the full version planned to differ from the Early Access version?

“We hope to add features such as:
Multiple dimensions/planets
Water physics
More biomes and creatures
Hidden puzzles and loot
Local Multiplayer
Many more blocks, machines, and resources
Machine and tool modifiers”

What is the current state of the Early Access version?

“The game is fully playable apart from a few bugs and optimization issues. Much more content and features may be added in the future. Please see the About This Game section for more details on current features.”

Will the game be priced differently during and after Early Access?

“The price will increase after Early Access.”

How are you planning on involving the Community in your development process?

“We will be active on social media and will create a forum of some kind to engage user input and get direct feedback on things.”
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About This Game

Demonsions: Industry is an open world, procedurally generated block crafting/building game. Everything can be mined. Enjoy crafting, building, and fully automating your survival in this strange world.



New in Version 0.00: Voxel mining!


All features listed here have been implemented, but may be subject to change.

Game Basics:

  • Many things can be crafted that inherit properties of the material used to craft them

  • Mine Ores by hand with a Pickaxe or by machine, fully automating mining, smelting, and crafting
  • Pick up and move Ore with a Pry Bar to condense your base (your Pry Bar needs to be at least as hard as the Ore to not destroy it)
  • Local grid-based building allows most items to snap into place

Basics of Factory Building:

  • Machines are first crafted, then placed, some machines like Miners function differently depending on the metal used to make it
  • Generators generate power from an energy source, including fuel and solar
  • Power Boxes route power underground automatically to nearby machines and other Power Boxes
  • You can use Platforms made from different metals to isolate power grids from one another
  • Machines need enough available power to function
  • Battery Backups can be used to store extra power being generated and supplement the grid when more power is needed
  • Conveyors connect to a machine's ports and can either give or take items, depending on the Conveyor direction
  • Multiple Conveyors can attach to the same port and to each other, allowing for splitting and merging functionality
  • Storage Racks hold items from Conveyors and can output items as well
  • Filters can be attached to machine ports to only output certain items

Getting Started and Progression:

  • A Pickaxe is made by first crafting a Pickaxe Head and a Tool Handle. Press E or (Back) to open the Crafting Menu
  • Click on an item/icon in the Crafting Menu to see its recipe
  • Click and drop inventory items into your hotbar to rearrange them
  • You can find materials to make a basic Pickaxe laying on the ground. Press F or (X) to pick them up
  • When night falls you'll need to craft a Bed, or wait it out using the flashlight in your Scanner to see
  • Beds require Cotton, found on plants growing near water
  • The terrain can be mined for Stone, Dirt, and Sand
  • Once you have a Pickaxe, you can try to find Ores laying around (some Ores are found underground!)
  • Use the Scanner to determine an Ore's hardness and type
  • Harder Ores require harder Pickaxes to mine efficiently (same applies to Miner machines)
  • If you encounter a Coppie (jumpy treasure chest) he's probably just hungry

  • Once you smelt the Ore Piles in a Furnace, you can set about making new tools, machines, or a base in which to settle down
  • A basic automatic mining/smelting setup will need a Generator, Power Box, Miner, Smelter, Storage, and some Conveyors

Have fun playing!

See more at
Follow the Developer on Twitter
Subscribe on Youtube
Discord

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core i5-10400
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Additional Notes: subject to change - based on limited hardware. Lower CPU/GPU are supported via chunk distance and shadow settings
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5-10400
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650
    • DirectX: Version 10
    • Storage: 10 GB available space
    • Additional Notes: subject to change - based on limited hardware.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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