Plague Breaker is a retro rogue-lite platformer with heavy RPG elements. Pick your class and level up, or create new and unique characters by multiclassing across class skill trees, all while exploring a procedurally generated castle filled with undead monsters and corrupted plague doctors.
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Release Date:
Sep 14, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Plague Breaker is Wozzy Games' first ever commercial product, being developed by a single developer with a small team of artists. Receiving feedback from the community while adding new features and improving gameplay is important to ensure that the final game is as enjoyable as we can make it.”

Approximately how long will this game be in Early Access?

“Early Access is expected to last 6-8 months.”

How is the full version planned to differ from the Early Access version?

“The full version of Plague Breaker will feature extended gameplay with more levels, classes, enemies, items, bosses, unlockables and secrets. There will also be additional features such as Achievements and Localization.

Expected additions include:
  • Two new classes
  • Two new levels
  • Unlockable levels, bosses, items and classes
  • 100+ new magic items
  • Expanded class skill trees
  • Improved visuals and UI
  • New enemies

What is the current state of the Early Access version?

“Plague Breaker has been in development for over 2 years now, and currently features nearly all of the mechanics expected to be in place on full release. Plague Breaker's early access period is going to be a focus on adding content and improving visuals.
Currently the content includes:

  • Two full bosses and Two minibosses
  • Four classes with complete skill trees
  • Over 50 magic items
  • 100+ procedurally generated rooms
  • 15 Enemies
  • Multi-classing

Will the game be priced differently during and after Early Access?

“The price will be raised on the full release”

How are you planning on involving the Community in your development process?

“Community Feedback has been very influential in Plague Breakers development. Players can communicate feedback through the in-game user feedback system, join the discord channel (https://discord.gg/ZCCkscs) or through the Steam Community Forum.”
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This game is not yet available on Steam

Planned Release Date: September 14

This game plans to unlock in approximately 5 months

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About This Game



Plague Breaker is a retro rogue-lite platformer with heavy RPG elements. Pick your class and level up, or create new and unique characters by multiclassing across class skill trees, all while exploring a procedurally generated castle filled with undead monsters and corrupted plague doctors.

Heavily inspired by Rogue Legacy, Binding of Isaac, and Castlevania: Circle of the Moon. Plague Breaker features procedurally generated levels that expand as you progress further into the castle. Explore and collect weapons and magic items to prepare yourself for the boss fight, and defeat the boss to level up and explore each classes branching skill tree. Be careful though, as death is permanent!

Multiclass across class trees and combine class abilities to create unique characters. Use Mage's Magic Armor and Barbarian's Thick Skin to create an unkillable tank! Combine Warrior's Weapon Expertise with Rogue's Sneak Attack to deal massive damage! Trap enemies in the Hunter's bear trap and blow them up with Mage's Fireball! Or create some other unique combination as you unlock new classes and items to ensure that each run plays and feels like a new adventure.

Join with a friend in Local Splitscreen Co-op and explore the dungeon together! Create unique party combinations with each player creating their own character as they progress, and work together to unlock new items and classes for future runs.

Key Features

  • Rogue-lite gameplay. Unlock new items and classes for future runs as you make progress, but death is permanent!
  • 4 Unlockable classes, each with a unique skill tree to explore
  • Multiclass across skill trees to create unique characters
  • Procedurally generated levels and items
  • Over 20 enemies
  • 7 Bosses
  • Over 80 Unlockable items
  • Full controller support with rebindable keys
  • Local co-op


Mature Content Description

The developers describe the content like this:

Gorey pixel art

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/10
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 GS (512 MB) or equivalent
    • Storage: 250 MB available space
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