Mystery! Intrigue! Adventure! Explore the great destinations of the world as you stalk a master thief to the far corners of the globe. Huckleberry Fields Forever is a unique blend of precision platforming, procedurally generated content, and open-world adventure.
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Utgivelsesdato:
22. feb. 2022
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«TLDR: Huckleberry Fields Forever is lots of fun already, and Early Access will make it even better. The game has a ton of content, and Early Access is a great opportunity to polish and expand it. Today, the main story takes around 12-15 hours, but playtime can be much longer. The price will likely increase after Early Access. We will partner with the community to refine existing content and add even more cool stuff.

Full version:

Early Access is a fantastic opportunity to share what is already a pretty fun game with the Steam community, gather feedback, refine it, and turn it into something even better.


Huckleberry Fields Forever has been in development since 2010 (not a typo) and has been play-tested extensively--mostly by our kids and their friends. The game has been refined again and again based on their feedback. Early Access is a natural evolution of that development process. The Steam community (that's you) is loaded with experienced players whose expertise and perspectives are invaluable. We are excited to work closely with you to make a good game even better based on all of your feedback, suggestions, and ideas.

The game is currently in Beta, which means that it is mostly feature-complete and relatively bug-free. The primary goal is to refine, polish, and expand what is already there. Nevertheless, some larger things may change or occasionally break.

We're excited to take this next step with you, and we look forward to all of your suggestions, complaints, bug reports, and high-fives.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Huckleberry Fields Forever will be in Early Access until it's ready, hopefully no more than 12 months. Then again, the game has been in development since 2010, so who knows.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The game is already fully playable and full of content. Our primary goal for Early Access is to refine, polish, and expand what is already there.

A few things we know we want to improve:
  • Add more content to the level generator. Levels are assembled from predefined "chunks", and we'd like to grow the number of chunks 2x-3x.
  • End-game content. After the main story, you can keep playing and solving cases, but there is little incentive to do so. We're looking for ideas for how to make that more fun.
  • Balance the in-game economy. There are 80+ items to buy and collect. We want to make sure that they are not too easy to get, but also not too hard.
  • Balance the difficulty. The game is not intended to be difficult, but it should get progressively harder over time.
  • Weapon unlocks. The cadence at which new weapons are unlocked may need to be adjusted.

The direction Huckleberry Fields Forever evolves will depend largely on community feedback. If you don't think something is awesome, we want to know about it.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«On day one of Early Access, Huckleberry Fields Forever already has the following fun features:

  • Millions of randomly generated cases to solve
  • 1 main story that spans 12 cases, each of which takes about 1 hour to complete
  • 50+ real-world locations
  • 300+ real-world background textures
  • 24 unlockable weapons (akin to magic mushrooms and fire flowers)
  • 18 weapon upgrades
  • 18 shoes (equippable gear with special powers)
  • 55 outdoor patches (mini quests)
  • 54 outfits (cosmetic upgrades)
  • 6000 thieves (who you have to catch)
  • 42 paintings (what got stolen)
  • 40 falling crate challenges (minigames)
  • 5 motocross trophies (randomly generated autorun levels)
  • Millions of puzzle clues (randomly generated picross minigames)
  • 2 family dogs
  • 1 trading sequence
  • 0 partridges or pear trees
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes. We will probably increase the price during or after the Early Access based on the amount of content available and feedback from the community.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We are looking forward to working with the community on a number of fronts.

Balancing the game
The Steam community's input will be vital to adjust the balance of the game in a variety of areas:
  • Tweaking the random level generator
  • Balancing the difficulty
  • Balancing the in-game economy for the 80+ items to buy
  • Adjusting the requirements of the Patch quests
  • Refining the rate at which weapons unlock

Suggestions and ideas
We're eager to hear feedback and ideas from the Steam community about how to improve the game. Ideas for more/cooler/better secrets and end-game content are especially welcome. But across the board, we're looking forward to working with you to fill out parts of the game.

Bug hunting
We’ve done our best to provide as bug-free an experience as possible across all platforms. However, bugs are inevitable and there are certainly some hiding out somewhere in the code. If you find a bug, please let us know and you'll have our eternal, undying gratitude.»
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Om dette spillet


A priceless painting has been stolen, and the only ones who can find it are Huckleberry Fields and his friends. Huckleberry Fields Forever is a platformer mystery mashup: think platformers (Super Mario World, Sonic The Hedgehog, etc.) mixed with mystery exploration games (Where In The World Is Carmen Sandiego), all procedurally generated.

Chase thieves around the globe. 50+ real-world locations. Hundreds of levels.

Interview witnesses. Gather clues. Eliminate suspects.

Awesome co-op platforming action.





  • Mystery platformer: Classic 2D platforming action mixed with mystery and exploration. Was the thief bald? Did he wear glasses? He went boating on the Spree--where's that? (If your geography is rusty, don't worry, press pause and check the handy in-game reference.)
  • Travel the world: Catch a flight to anywhere on the globe open-world-style and visit hundreds of levels across over 50 real-world locations.
  • Procedurally generated: Each case is procedurally generated from meticulously handcrafted components, including the overworld maps, levels, and even the suspects.
  • Exploration: Secret exits, hidden rooms, invisible blocks, special items. Keep your eyes open because there's a lot to find and discover in each and every level.



Hidden in each level are witnesses and clues. Find them to figure out what the thief looks like and where they went. Or get distracted earning coins to spend in shops, riding motorcycles, completing outdoor patches (sidequests), or even get a job. But don't dally too long.

Huckleberry and friends have only 72 hours—about an hour in real time—to solve each case, which is perfect for a single play session. Play for an hour and actually accomplish something. Or binge your way through the whole multi-case story arc. That's cool too.




Randomly generated cases and procedurally generated levels means no two cases will be the same. New suspects, new world maps, and new levels every case.




The world is packed with 100+ unique items to discover and collect over the course of your adventure. Upgradeable weapons, equippable shoes that provide new abilities, permanent skill upgrades, and even new characters and outfits are scattered throughout the world for you to find and play with.




Solve the case alone or with friends. Grab three of your closest buddies and work together to track down the thief. Or just hit each other with hammers and baseball bats in a frantic race to the level exit. Either way. It mostly depends on what kind of friends you have.



Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows 7 or later
    • Prosessor: 2.6 GHz Dual Core or similar
    • Minne: 4 GB RAM
    • Grafikk: GeForce GTX 500 series or similar
    • Lagring: 2 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: macOS 10.14 Mojave
    • Prosessor: 2.6 GHz Intel Core i5
    • Minne: 8 GB RAM
    • Lagring: 2 GB tilgjengelig plass
    • Tilleggsmerknader: Does not support M1 Macs.
    Anbefalt:
      Minimum:
      • OS: Any up to date version
      • Prosessor: 2.6 GHz Dual Core or similar
      • Minne: 4 GB RAM
      • Grafikk: GeForce GTX 500 series or similar
      • Lagring: 2 GB tilgjengelig plass
      Anbefalt:

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