This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC's and allows developers to give their audience a tool to actively participate in the development of the game world.
Alla recensioner:
Positiva (29) - 82% av 29 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
23 apr, 2021
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Early Access-spel

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Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“The main focus of this toolkit is to help developers create maps faster, but also to create a better connection through active community participation. The toolkit consists of several modules. The first module is the structure editor, which is very useful in its own right, but I wouldn't consider the toolkit finished without the other planned modules. I also want to listen to the active community about what modules and stylesets should be added before it goes out of Early Access. The modules are explained in the section: "How is the full version planned to differ from the Early Access version?"”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Early Access will end at the latest after the release of the parent game (2022). Depending on the interest in this tool, the focus may shift so that it is released earlier.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Currently there is only support for a few StyleSets, during the early access I would like to listen to the community witch StyleSets are most wantet so I can add those. There are also plans for a Environment editor. Environments can include multiple structures and a ton of decorative parts. This allows you to create villages, outposts, cities, dungons or whatever your heart desires. Pieces of terrain can be added and edited to blend your structures with the environment. Full workshop support is also planned.”

Hur är det nuvarande läget i versionen med Early Access?

“All currently available features are described in the "About This" section.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“This toolkit is planned in its base to be free even after the end of Early Access. Paid content could be added that can be purchased additionally, such as an AI generator for buildings.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Please join me in developing this toolkit. You can follow my progress on Twitter as well as ask me questions on Discord. There is a Discord server to hang out and chat.”
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Spela MOENTO - Modular Environment Toolkit

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This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC's and allows developers to give their audience a tool to actively participate in the development of the game world.


A simple wireframe editor allows for quick creation of the structure layout. In panel mode, all automatically spawned panels can then be customized and modified. Panels can also be hidden and added separately if needed. In Part mode, you can decorate the structure with a variety of objects to give it a "lived-in" feel. The main purpose of this toolkit is to allow the community and gamedevs to think up and create unique structures for their game.


To convert the structures into Unity prefabs, which you can then easily integrate into your game world, the MOENTO converter sold in the Unity asset store must be purchased.

Systemkrav

    Minimum:
    • OS *: Windows 7 or later
    • Processor: 2.0Ghz Dual Core CPU
    • Minne: 2 GB RAM
    • Grafik: 512MB video card with shader model 2.0
    • DirectX: Version 11
    • Lagring: 400 MB ledigt utrymme
    • Ljudkort: -
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

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