Six Days in Fallujah is a realistic first-person tactical shooter based on true stories of Marines, Soldiers, and Iraqi civilians during the toughest urban battle since 1968.
Recent Reviews:
Very Positive (584) - 89% of the 584 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (7,082) - 87% of the 7,082 user reviews for this game are positive.
Release Date:
Jun 22, 2023
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Publisher:
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're making Six Days available now in the hope of attracting an enthusiastic community of players who are interested in a real-world tactical shooter and can help us shape Six Days for years to come.

Six Days offers a robust and realistic cooperative experience right now, with four missions that can be played by 1-4 human players and are set in urban maps that are generated procedurally each time the game is played.

Next, we plan to add AI teammates, more co-op missions, special operator missions, more nationalities, and a single-player campaign.”

Approximately how long will this game be in Early Access?

“We expect Six Days will be in Early Access a little more than 12 months. Please see our roadmap, which describes additional content we plan to release during Early Access.”

How is the full version planned to differ from the Early Access version?

“The full version will offer a complete single-player story campaign that recreates true stories of Americans and Iraqis during the battle, as well as a robust special operator mode, more player roles, more co-op missions, and AI teammates. We plan to introduce many of these components one-by-one throughout Early Access.”

What is the current state of the Early Access version?

“The game currently offers four cooperative missions that can be played by 1-4 human players against sophisticated AI. These missions take place on battlefields that are generated procedurally. All the features listed in the "About This" section on this page have been implemented.

Although you can play the game solo right now, playing by yourself is very challenging and realistic. The game does not currently offer AI teammates to help you, although these will be added in the future.

Please see our roadmap for more details about additional content and features we plan to release in the future.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price of the game during Early Access after we add more content.”

How are you planning on involving the Community in your development process?

“We encourage players to send us ideas through the "Submit Feedback" option in the game, the forums on our Six Days website, the forums here on Steam, and through our Discord server.

One reason we've entered Early Access is so our Community can help us build a great foundation for what we hope will be a very long-lasting real-world tactical shooter franchise.”
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About This Game

Six Days in Fallujah is a highly realistic first-person tactical shooter developed with help from more than 100 Marines and Soldiers who served in the Second Battle of Fallujah. Six Days drops you and your team into real-world scenarios that require real-life tactics to overcome.

IMPORTANT: Just like real combat, it is difficult to survive on your own in Six Days. Play with friends or matchmake to find teammates. You'll also be able to command AI teammates in a future update.

NEW!! Now includes Night Missions and Sandstorms. See below for details.

4-PLAYER TACTICAL CO-OP


Six Days in Fallujah begins Early Access with a uniquely tactical all-human 4-player fireteam experience in which coordination and proficiency are essential. Stay tight with your team and move carefully, because these AI enemies use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.

PROCEDURAL ARCHITECTURE


Marines never knew what was behind the next door. In Six Days, neither do you. Each time you start a mission, buildings are re-shaped inside and out, enemies take up new positions, and different threats emerge. You'll never know what to expect -- just like actual combat.

NIGHT MISSIONS AND SANDSTORMS!


It's the middle of the night, and your only light comes from pyrotechnics flickering temporarily above the battlefield. Flashlights? These will only expose your position. Even worse, violent sandstorms can now sweep across the battlefield day or night, obstructing not just your vision, but also your comms.

BLOCK-SCALE AI


Unlike most games, AI enemies in Six Days can move anywhere on the battlefield and deploy a wide range of tactics against you. They will stalk, flank, and ambush you, coordinate attacks against you, lure you into traps, and much more. It's very difficult to survive without your team.

360-DEGREE BATTLEFIELD


There are no front lines here. Enemies can attack from anywhere. To make matters worse, you're constantly moving between blindingly bright outdoors and terrifyingly dark indoors. The defender has all the advantages. And you're not the defender.

INDOOR/OUTDOOR SANDBOX


There are no linear "golden paths" in Six Days. You're free to attack challenges from any direction, indoors and outdoors. Climb to rooftops to attack buildings from the top down. Cross wooden planks between buildings. Kick down the front door or climb through a window. The decisions are yours. And so are the consequences.

THE SECOND BATTLE OF FALLUJAH


In the spring of 2004, Al Qaeda in Iraq seized control of the city of Fallujah, using it as a base to brutalize local residents and launch terrorist attacks across the region. Six months later, Iraq's prime minister ordered civilians to leave the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah had become one of the world's bloodiest battles in half a century.

ROADMAP

Six Days starts with realistic 4-player tactical co-op missions set during the opening days of the invasion in the northern part of the city, where coalition forces encountered numerous insurgents and few civilians. Over time, we'll add more maps, times of day, and weather into the mix, along with real-world special-operations forces, equipment, and missions.

Initially, Six Days offers a Humans vs. AI co-operative multiplayer experience. As Early Access progresses, we'll add proficient AI teammates that follow your orders, along with civilians who can complicate matters significantly.

We'll also begin introducing some of our story campaign missions later in Early Access. These missions draw from specific true stories and are narrated by Americans and Iraqis who were there.

Mature Content Description

The developers describe the content like this:

Contains violence and some mature language.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i5 7th generation or AMD Ryzen 5-2600
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 970 or AMD Radeon R9 390 / AMD 580
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 22 GB available space
    • Sound Card: Direct-X compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel i7-8700 or AMD Ryzen 7-2700x
    • Memory: 12 GB RAM
    • Graphics: Nvidia RTX 2070 or AMD RX-5700XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 22 GB available space
    • Sound Card: Direct-X compatible

What Curators Say

59 Curators have reviewed this product. Click here to see them.

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