Enter the Overgrowth, a forgotten land in the world of Hyper Light. Play alone or with friends to explore open worlds, fight brutal monsters, unlock gear, create new builds, take on the mysterious Crowns and overthrow the ominous Abyss King in this adventure from the creators of Hyper Light Drifter.
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Our game is an open world, online, rogue-lite with procedurally generated worlds - it has limitless re-playability with a wild number of combinations. We are essentially inventing and defining this subgenre of “open world rogue-lite,” and feel strongly that openness and responsiveness to player feedback will be critical to this ambitious process. The community will be instrumental in helping us to balance the experience, evolve the designs and make a better, more performant, versatile and complete game ultimately. By going into Early Access we can showcase and talk about our game openly, invite the audience in to see how it's made and participate in helping to make it better.

Additionally, it is important to us as developers that we find the healthiest ways to make games. It allows us the scheduling flexibility to avoid the sometimes harsh nature of game development, while granting us the time to polish the game experience and make it the very best version of itself.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We anticipate we’ll be in Early Access for about a year, but this can change depending on the community’s response and feedback.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'In the final version of the game, we plan to have multiple player-character skins (we have a small number in a fair state for Early Access launch currently) with all of their loadouts and weapons complete and vetted, a full complement of upgrades and Mods for runs, NPCs with full breadth of animations, the OST completely fleshed out for all levels, performance passes done in order to meet better minimum requirements, and game balance across our systems addressed based on community feedback. Last but certainly not least: the full story and narrative will be available to discover.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Currently we have our core pillars/gameplay loops fully functional, extremely solid + fun combat and traversal (hoverboards, woo!) with several different player skins, functional online multiplayer with up to 3 players, a procedural world generated for each run, a clear story and a wide variety of weapons and character upgrades that drop on runs.

We are taking the remaining time heading into our Early Access release to further flesh out and polish an array of enemies, minibosses and bosses, refine our combat loops, and set up a clear start to the story for players.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We do plan to raise the price once Early Access ends, and while nothing is definitive, it’s possible that the price will go up at some point during Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We plan to post monthly devblog updates on our Steam page, be highly active in the forums and Discord, post regular content drops for gifs, videos, reveals of characters, behind the scenes developer content, livestreams and more.

It is VITAL that we communicate with our audience and build that trust in our process. Getting people directly involved, knowing that their feedback they submit in forums or otherwise has an impact on the shape the game takes as it progresses is incredibly valuable to us. The possibilities in this format are wild.

We successfully built an audience before our first game release (Hyper Light Drifter) by regularly engaging with the community on many of these same fronts, building out a connection to many people who loved the concept, and plan to do so again for this new title.'
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Over dit spel

Enter the Overgrowth, a forgotten land in the world of Hyper Light. Play alone or with friends to explore open worlds, fight brutal monsters, unlock gear, create new builds, take on the mysterious Crowns and overthrow the ominous Abyss King in this adventure from the creators of Hyper Light Drifter.

ENDLESS, NEW OPEN WORLDS TO EXPLORE

  • A world in disarray, with mysteries to solve, an array of vicious enemies to fight, and fully 3D environments to explore
  • A vast, ever-changing world awaits with open biomes and deep labyrinths, with a blended mix of hand-crafted and procedurally generated elements
  • Use your wall-dashing, hoverboard, glider and more for incredible freedom across landscapes

LEAD YOUR TEAM OF BREAKERS

  • Play single player or forge ahead with other Breakers through the world in online co-operative play
  • Face hordes of enemies and intense bosses in frenetic third-person combat

EXPLORE, COLLECT AND DESTROY

  • Discover and unlock a wide arsenal of weapons and items to strategically craft a powerful build for every run
  • Learn more about the Overgrowth, its characters and the deep storylines hidden within each death and subsequent attempt

HELP THE SETTLEMENT

  • Help the settlement flourish over the course of your journey. Your accomplishments will introduce new colorful characters and permanent upgrades to the hub to expand the population
  • Visit denizens between each run and discover their unique stories

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Aanvullende opmerkingen: Requirements are TBD
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Aanvullende opmerkingen: Requirements are TBD

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