COOP Modular tank combat with Rougelike AI generation.
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Release Date:
Mar 14, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Players will help to ballance the game and make sure it says fun.
Performace is also a big focus and i only have the one PC to test the game on, The game will need optimising for diffrent hardeware and players performace reports will help this greatly.

Development will continue in my spare time regardless of sales, but any funds should enable me to hire some artists more skilled than myself to smooth out any ruff (visual)edges”

Approximately how long will this game be in Early Access?

“I hope to have the game in a release state before the end of 2021.
Because the game uses dynamic generation (alowing me to not have to build every level and place every AI individualy it should not be hard to hit this goal.”

How is the full version planned to differ from the Early Access version?

“We aim to include 50+ mudular components for the tank
30+ campain missions and a randomised neverending mode.
Im aiming for the campain to have atleast 3 hours when rushed but considerably longer when not.
Destructable building and other interactice scenery
10+ Different enemy types with unique combat capabilities.
This may change over time as the game devops.”

What is the current state of the Early Access version?

“The game is playable and fun (i hope) already but is lacking variation and a full/finalised story.
Most aspects of the game need refining as with any early access, the UI and models especialy.

There are currently 20+ components for the tank and 3 enemy types
AI is simple at the moment but does its job of hunting you down good enough, this is a big focus of the testing as i with to make the AI have multiple combat syles/speeds.
Mission system that assigns targets and dynamicaly sets up defences.
Repopulate system (destroyed enimies will be replaced dynamically upon leaving an area)
Destructable buildings/scenary will be added in the near future to gave a better feel to the explosions and map dynamics.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features”

How are you planning on involving the Community in your development process?

“All feedback is welcome and will help greatly in making sure the game stays fun while balancing the difficulty.
I have a discord where i will be much of the time and welcome people to come and chat and discuss the game.
https://discord.gg/f9MqfYxrhj”
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About This Game

Degradation's campain that is the same at the start but will change depending on what the player does in each area.
A completely open research tree lets you decide what you want as long as you have the resources(No need to research somthing rubbish to get to somthing good).

Your tanks are only the sum of their parts.
No power?(you cant move)
No ammo?(you cant shoot)
No Scanner?(no locking onto targets for you)
No Correction thrusters?(you cant flip over or drive up walls.... yup)

Enimies will call for help when needed and will actively group up and search for the player if they knew you were there.
Irritate them too much and you may find an area near impossible to survive in.

With 92 component slots inside the tanks body, 22 armour and 9 weapon slots you will kit you tank for each mission, researching new components and getting upgrades to old ones as you go.
Picking the correct components will be important alowing you to be equipped for the right situation and to not waste valuable resources

Join Discord To Chat and see Upcoming features in development.
https://discord.gg/f9MqfYxrhj

System Requirements

    Minimum:
    • OS: 10
    • Processor: 4Core 2.2ghz
    • Memory: 8 GB RAM
    • Graphics: GTX 760
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: 10
    • Processor: 4Core 3.2ghz +
    • Memory: 16 GB RAM
    • Graphics: GTX 970
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space

What Curators Say

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