Dette innholdet krever grunnprogrammet 3DMark på Steam for å kunne kjøre.

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Utgivelsesdato:
25. aug. 2021
Utvikler:
UL
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Nedlastbart innhold

Dette innholdet krever grunnprogrammet 3DMark på Steam for å kunne kjøre.

Last ned 3DMark Sampler Feedback feature test

Gratis

Kjøp 3DMark

Inkluderer 17 produkt: 3DMark, 3DMark API Overhead feature test, 3DMark Cloud Gate benchmark, 3DMark CPU Profile benchmarks, 3DMark Fire Strike benchmarks, , 3DMark Ice Storm benchmarks, 3DMark Mesh Shader feature test, 3DMark Night Raid benchmark, 3DMark PCI Express feature test, 3DMark Port Royal upgrade, 3DMark Sampler Feedback feature test, 3DMark Sky Diver benchmark, 3DMark Speed Way Upgrade, 3DMark Time Spy upgrade, 3DMark VRS feature test, 3DMark Wild Life benchmarks, VRMark Preview Vis mindre Vis mer

3DMark Sampler Feedback feature test
3DMark
3DMark Speed Way Upgrade
3DMark Port Royal upgrade
3DMark Time Spy upgrade
3DMark Wild Life benchmarks
3DMark VRS feature test
3DMark Sky Diver benchmark
3DMark PCI Express feature test

Kjøp 3DMark + 3DMark Storage DLC + PCMark 10 + VRMark PAKKE (?)

Inkluderer 4 produkt: PCMark 10, VRMark, 3DMark, 3DMark Storage Benchmark

-30%
$61.56

Kjøp 3DMark + Storage Benchmark DLC

Inkluderer 2 produkt: 3DMark, 3DMark Storage Benchmark

$37.98

Kjøp Build & Benchmark Bundle PAKKE (?)

Inkluderer 2 produkt: PC Building Simulator, 3DMark

-20%
$43.98
 

Om dette innholdet

DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading.

Sampler Feedback is a new feature in DirectX 12 Ultimate that helps game developers use texture-streaming and texture-shading techniques more efficiently.

The 3DMark Sampler Feedback feature test shows how games can boost frame rates by using sampler feedback to optimize shading operations. There is also an interactive mode that lets you experiment with different settings and visualizations.

  • See how sampler feedback can improve frame rate performance.
  • DirectX 12 Ultimate API implementation for impartial results.
  • Use interactive mode to help visualize the shading detail level used for each object.

Systemkrav

    Minimum:
    • OS:Windows 10, 64-bit, version 2004 or later 
    • Processor:Dual-core processor
    • Memory: 4 GB
    • Graphics: DirectX 12 Ultimate compatible graphics card with 4 GB VRAM and driver support or DirectX 12 Ultimate compatible integrated GPU with 8 GB system RAM and driver support
    • Storage:400 MB free space

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