Nova Genetics is open-world sci-fi zombie survival game. With focus on survivability/exploration and quick decision making. Should you try to run and live to fight another day or build outposts and fight against threat hordes.
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Release Date:
Mar 26, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

To deliver the game as soon as it is playable and get feedback on which mechanics & features fit or require replacement & changing. Cause polishing out features which users may not like but i though they would be a great idea, is wasted time, which could have been used in other areas.

Approximately how long will this game be in Early Access?

I would aim official launch for 2022 Q4 with current budget.”

How is the full version planned to differ from the Early Access version?

  • Different & more user triggered events.
  • Randomized planetary events.
  • Different behavior mutants & zombies.
  • Possibility to disassemble outposts for your own resource benefit.
  • In game achievements system.
  • Full storyline.

What is the current state of the Early Access version?

“Some main features are still in works, but game progress can be seen and discussed at community hub or official discord.

Which features are done:
  • Day and Night cycle.
  • Crafting & building system, however building system will get changed.
  • Static world loot , certain items are at fixed locations.
  • Dynamic world loot, dynamic item spawn points, which contain items based on loot table, so every gameplay would be different.
  • Hunger & Thirst system, Running consumes more thirst than walking.

AI system:
  • AI dynamic spawning, AI(s) will spawn at certain area.
  • AI which acts based on sound, sight or another AI commands.
  • AI static spawning, Fixed AI will spawn at fixed location.
  • AI spawn events, AI spawn is triggered by user activity (may require optimization).
  • AI damage system based on collision body part, meaning if you get hit in the head vs in the body, cause different damage.
  • AI attack priorities vary depending on AI.
  • Example:
    Roamer would prioritize first Player and then Wall building type.
    When runner would prioritize first Player and then Pillar building type
    and Terrene(tanks) would prioritize all building parts first, then player.
  • Harvest AI.

  • Dynamic harvestable resources.
  • Multiple caves, outpost to explore.

Will the game be priced differently during and after Early Access?

“Price will not change, when game is released. If possible through Steam store systems, first DLC would be free for every one who supported game during Early Access.”

How are you planning on involving the Community in your development process?

“Discord & Steam community hub direct feedback and daily dev log at discord.”
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About This Game

Year 2032 warp gate was discovered on Earth, which was kept in secret by Nova Genetics corporation.
Warp gate travelling was figured out in a few years and it led to a planet similar to earth, called WRP-2034, which was full of expensive minerals. Since the planet had no known hazardous conditions, a massive amount of laborers were sent there to mine resources, but after a few years, outposts stopped responding.
To investigate what has happened, you, a skilled scout, was sent there.

Key features

  • Harvest everything - Trees, Rocks, Animals, AI.
  • Build shelter or large outposts.
  • Upgrade items and buildings.
  • Explore various caves and planet locations.
  • Different AI behaviors - Roamer, feral, walker, alphas zombies who gather followers, and many more.
  • Timed events - Rare monsters or random zombie horde spawns at world.
  • World map with point of interests.
  • Quests.
  • RPG like progression system, craft items with better quality and invest into skill points.
  • Dynamic & Static spawn world loot tables, which provides different challenge on every game play.
  • Different AI behaviors, depending on Sight, Sounds, Health levels, day or night cycle.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: i3-6100
    • Memory: 4096 MB RAM
    • Graphics: GeForce® GTX 1060 / 6GB
    • Storage: 20 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: i5-6400
    • Memory: 8192 MB RAM
    • Graphics: GeForce GTX 1080
    • Storage: 20 GB available space

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