Intense arcade shoot 'em up / bullet hell with twin-stick controls, roguelite upgrades, and a white & black twist where opposites damage and similars heal. An addicting, challenging, and relentless experience where you must control light and dark to succeed.
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发行日期:
2021 年 1 月 14 日
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抢先体验游戏

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“I'd like help from the community in making this game, and early access seems like a great way to do it. The game is technically a complete game at this point. But I think I'm on to something bigger. I want to build and expand on it. Help me with ideas, suggestions, criticism, whatever you want. As long as it's to make the game better!”

这款游戏的抢先体验状态大约持续多久?

“Development is a notoriously difficult thing to estimate. However, I'll guess about 4-8 months of early access. Also depends on how many great ideas y'all come up with.”

计划中的完整版本和抢先体验版本到底有多少不同?

“More backgrounds, enemies, bosses, power-ups, sounds, music, and upgraded graphics. Achievements. I have ideas about extra endings as well as other end-game content like challenges. I'm learning here, to be honest, and we can be in this together. My goal is to make something great, and use this experience to build even greater things.

First purchasers should absolutely be aware this is an Early Access (unfinished) release. Certain features, like achievements, steam saves, and trading cards, are NOT implemented yet.”

抢先体验版本的现状如何?

“You might consider it early alpha. The base game is complete, which is a brutal gauntlet/arena mode where the player takes on waves of increasingly powerful and amounts of enemies with a few bosses, and over 80 upgrades. The gameplay and controls are where I want them to be, but art and sound are still changing. Sound especially. At the moment art, music, and sfx are extremely limited and avant-garde and may very well change. Do not become attached... In addition, upgrades are easy to come by. In the future, they may be erased from save files to "properly" earn them.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“There is the possibility the game price will be changed during or after early access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Join us on our discord server to talk game design! I'm looking for help in a lot of areas, especially art, music, sfx, and marketing!

I plan on releasing weekly updates to the game throughout early access with updates that come from your suggestions.

Join us!
https://discord.gg/768waPBAAw”
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购买 Dualism

 
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Dualism is a wave-based shoot 'em up with tons of upgrades that make every playthrough unique. There's a white/black mechanic where opposites damage and similar colors heal. Boss fights are intense and require you to git gud.

Dualism Key Features

  • Shoot your enemies
  • Smash your enemies (with your balls!)
  • Electrocute, bomb, blast, poison, slow, and screw your enemies
  • Absorb shots of the correct color and unleash a barrage of homing missiles
  • Choose new evolutionary paths each playthrough
  • Power-up with upgrades on those paths
  • Get insanely powerful with upgrades that stack exponentially
  • Take on bosses of crazy capability
  • Meditate on the meaning of existence and your upcoming death

What People Are Saying

  • "GOD IT WAS INTENSE"
  • "I found myself having to think really hard about my movement and the color changes, as well as RUNNING INTO ENEMY FIRE which goes against my gamer reflexes."

系统需求

    最低配置:
    • 操作系统 *: Windows 7 or higher
    • 处理器: 1.5 Ghz CPU
    • 内存: 4 GB RAM
    • 存储空间: 需要 200 MB 可用空间
    • 附注事项: Any reasonably modern PC
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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