Character animation tools for Autodesk Maya 2018-2020 that enable automatic overlapping animation through high-performance rigid-body simulation techniques.
全部评测:
无用户评测
发行日期:
即将推出
开发商:
发行商:
标签

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

抢先体验软件

随着软件的发展参与其中。

注意:该抢先体验的软件内容尚不完整且也许会发生变化。如果您目前不是特别想使用这款软件,那么您 应该等待一段时间来观察软件的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“This tool is for you, and it's important you get a say in how things should work before things become too refined.”

这款软件的抢先体验状态大约持续多久?

“3-6 months, depending on how things go”

计划中的完整版本和抢先体验版本到底有多少不同?

“The early access version is malleable, your input is able to carry greater weight and influence the project to a greater extent. The full version will be more refined but also more difficult to change. Other than that, there will be no feature differences or limitations between the two.”

抢先体验版本的现状如何?

“Stable, ready to go. All videos and screenshots were made with implemented and available features, including body, hair, muscle and cloth support. I would encourage you to try it out in production; the save format is locked and will remain backwards compatible as new versions are produced, so you won't lose your work.”

在抢先体验期间和结束之后,这款软件的价格会有所不同吗?

“Early access will have a more accessible price, to reflect the early nature of the software and the amount of help we get in return for your input.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Development will be in "listening-mode" during early access; if you're silent and happy during that time then that's fine, but do take the opportunity to leave your mark on the project while you can. Commuincation will take place here on the Steam forums mostly, with an additional Discord channel for those interested.”
了解更多
不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

此游戏尚未在 Steam 上推出

即将推出

感兴趣吗?
将此游戏添加至您的愿望单,以便在游戏推出时收到通知。
添加至您的愿望单
 
查看所有讨论

在讨论版中为这款软件汇报 BUG,并留下反馈

关于这款软件

Real-time Physics For Maya 2020


Animate like it's 1999, or leverage full-body dynamics to automate the vast majority of overlapping animation that even respond to changes in environment and interacts with other characters.

Ragdoll enables animators to work directly with live physics in their character rigs, at very little overhead and tight integration with kinematics.



You can steer a simulated character with regular keyframe animation, like the above where the blue provides target poses and the colorful ragdoll obeys.



The collision detection and constraints are stable and accurate enough to produce mathematical models, like this Reuleaux Triangle contraption.



You can use it for cloth too, any overlapping animation will do just fine.



Including the kind of overlapping animation taking place internally, like muscles, fat and tendons.

I could go on, but you should really try it for yourself. Enjoy!

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Intel or AMD with 2 or more cores
    • 内存: 8 GB RAM
    • 显卡: Geforce 950 or AMD equivalent
    • DirectX 版本: 9.0
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 MB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Intel or AMD with 16 or more cores
    • 内存: 16 GB RAM
    • 显卡: Geforce 1080 TI or AMD equivalent
    • DirectX 版本: 9.0
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 MB 可用空间
    最低配置:
    • 操作系统: CentOS 7
    • 处理器: Intel or AMD with 2 or more cores
    • 内存: 8 GB RAM
    • 显卡: Geforce 950 or AMD equivalent
    • 存储空间: 需要 10 MB 可用空间
    推荐配置:
    • 操作系统: CentOS 7
    • 处理器: Intel or AMD with 16 or more cores
    • 内存: 16 GB RAM
    • 显卡: Geforce 1080 TI or AMD equivalent
此产品无任何评测

您可以为此产品撰写您自己的评测,与社区分享您的使用体验。在本页面购买按钮上方的区域撰写您的评测。