Peasant Simulator is an open-world medieval sandbox. As serf or liege, smith, trade, farm, build, or conquer your way to fortune, glory, and a thriving medieval kingdom. Use your skills in construction, warfare, and crafting to build great towns and castles, then defend them from your enemies.
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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'There's a giant hole in the medieval sandbox RPG space that nobody has been able to fill, yet everybody wants to play. I want to create that game. And in order to do it, it's going to require a large, complex, and rich game world.

Peasant Simulator is a big undertaking for a solo dev. In order to effectively make this game, I need to use a very fluid and iterative development methodology. Features will be prototyped in the quickest way possible, test them, and either delete or polish them to completion depending on if they positively influence the gameplay experience.

With the game iterating and changing frequently, a singular and final "release" of the game in the conventional sense wont be applicable to Peasant Simulator for some time.

And because the game will iterate and change frequently across the course of the Early Access release - we will need hyped players who are excited to play this game get their hands on a build, and provide their feedback so we can make it the best medieval RPG sim possible!'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Approximately two to four years. However, over thatduration the game will slowly gain new features and polish, culminating in a refined and complete base game which we can expand upon over time.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version of the game will have many expansive feature differences from the early access version, particularly in the kingdom management, and NPC simulation aspects.

The goal is for the final game to be a true Medieval Simulator, and our Early Access build will continually change in features, polish, and content in order to reflect approaching that goal.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current state of the Early Access release features the following prototype features:

Simple Dynamic Day/Night/Weather/Seasons.
Simple Melee combat
Simple ranged combat
Simple blueprint based building mechanics
Simple Farming mechanics
Simple gathering and harvesting
Death and respawning
Food, hunger, and thirst.
Simple Physical hauling of items.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price will gradually increase over the course of the early access release to reflect the state of the game, and the addition of new content and features.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'While there is a strong idea of the kind of game, and the kinds of features that I want to create - a lot of the specifics are unknown.

Prospective players can provide direct feedback and suggestions on the mechanics and features of the game as they evolve, helping to make the ideal medieval sandbox sim that fans of the genre have been dying to play for years now.'
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Over dit spel

Peasant Simulator is an open-ended medieval sandbox. How will you survive and thrive? As serf or leige, smith, trade, farm, build, or conquer your way to fortune, glory, and a prospering medieval kingdom.

Venture forth from forest or town, collecting or earning resources and securing for yourself a lodging to call home. From there, improve your constructions, equipment, and weaponry - gradually building up your home from hovel to township, all the while fending off animals, brigands, blight, and starvation.

Invite starving and downtrodden vagabonds to settle within your burgeoning town, and raise them up, until they worship you as a lord. Or, rob people on the highways and live a life of banditry.

Maybe with time, you will find glory. Maybe you will settle a family on a distant farm. Maybe you'll die of famine or plague. The future is up to you, how will you be remembered?

Be a serf

Survive each day in the harsh wilderness, or make your way through a disease ridden city hub while scraping enough gold together to pay rent to your lord. Shelter yourself from the weather and seasons, while through barter or scavenging secure enough food to make it through the day.

Be a lord

Construct houses, churches, taverns, and high walls. As you build yourself a more permanent lodging, and provided you're reputation proceeds you, villagers will slowly offer their services in labor in exchange for a warm meal and a safe bed. Your town will expand as more serfs work your farms, mines, and crafts shops - growing your towns economy into a regional power.

Be a Liege

As king or queen, it will be your job to rule. Keep your position on the throne secure, and ensure your subjects remain happy - or risk a violent upheaval.

Agriculture and Industry

A village needs food, arms, and manpower to survive. Serfs (and players) are able to maintain plots of farmland, tending to crops and ensuring a bountiful harvest can be sold. Animals will need rearing and tending, and the mines will also need to be worked. Several industries exist to support a town that all require serfs to maintain them - leather working, blacksmithing, mining, agriculture, animal husbandry, tailoring, etc.

First person combat

Block and parry your opponents swings with sword or shield in melee combat, or lay them low via ranged combat from your sling, quiver, or bolt. Combat in Peasant Simulator is twitch based, and methodical.

Future features

  • Survival

  • Construction and crafting

  • Warfare

  • Melee and Ranged combat

  • Fighting on horseback

  • Economics, logistics, and trade

  • Kingdom level governance

  • Family units and Lineage

  • Births, Deaths, and Marriages.

  • Rich and complicated NPC characters populating the game world

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Simulated medieval living conditions sometimes containing violence common to the era, including animal hunting, knights and combat, medieval warfare, death and illness.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 64 bit
    • Processor: AMD Ryzen 5 3600
    • Grafische kaart: RTX 2060
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Processor: AMD Ryzen 5 3600
    • Grafische kaart: RTX 3070
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