Age of Darkness: Final Stand is a dark fantasy survival RTS where you must illuminate, build and defend humanity’s last bastion against hordes of Nightmares. Set in the remnants of a kingdom consumed by a deadly fog, you decide. Will you hide in the light? Or take back your world.
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Stort sett positive (28) - 78 % av de 28 brukeranmeldelsene fra de siste 30 dagene er positive.
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Utgivelsesdato:
7. okt. 2021
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Age of Darkness: Final Stand is an ambitious project and as developers we believe in working closely with our players to make this game the best that it can be.

Early Access gives us as developers the opportunity to work with players to get a better understanding of how you play the game and what experiences you’re looking for.

Player feedback is essential to ensuring we're heading in the right direction while allowing us to explore different game ideas alongside the people that enjoy playing them. The faster we know something isn't working, the quicker we will be able to figure out why and make the game better for everyone.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We have ambitious goals for what we want to get into players hands during Early Access, but game development is as much a science as it is an art. While we anticipate Age of Darkness: Final Stand being in Early Access for at least one year, this may change based on player feedback.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«For early access we have focused on the foundational elements of the game and the underlying technology that is required to realise the game’s vision.

The final version of Age of Darkness: Final Stand is planned to have a full campaign mode with an engaging story and expanded gameplay.

We will be prioritizing features, gameplay changes, new content and bug fixes with the community.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Early Access includes Survival Mode where strategic construction, careful resource management, and rapid recruitment are the keys to surviving unrelenting swarms of Nightmares. Build robust defences and enlist battleworn heroes to ensure that light shines again. Survival Mode has been designed to be highly replayable, even borrowing some inspiration from roguelites.

We will be actively improving the game on a regular basis, so expect frequent updates including gameplay balancing, bug fixes, and new features.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«While Early Access is at a lower price to encourage more people to participate in these early stages so that we get the best feedback possible, we anticipate that the game will be priced higher once complete.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Players will be able to communicate with the development team in our discord channel & steam forums. We are committed to take all player feedback seriously to guide the future of Age of Darkness: Final Stand. Players will have regular access to new information, Q&As, and direct contact with the development team to ensure your feedback is taken into consideration.

We are passionate about working hand in hand with our players to help shape the evolution of Age of Darkness: Final Stand, both during Early Access and into the future. We aspire to ensure the game is reflective of our gaming passion whilst providing a unique challenge that players both desire and demand.

We're really excited to build a long-term community and engage with our players who share a like-minded vision of making a deeper, darker, challenging combat RTS experience. We can't wait to hear your feedback, together let's make this the best game it can be.»
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Anmeldelser

“Age of Darkness is a promising, sadistic, twist on the RTS genre’s many mutations”
PCGamesN

“Age of Darkness isn’t just good for an early access game, or for an Australian game. It’s just good, full stop”
Kotaku Australia

“Deadly good”
IGN France

ROAD TO MULTIPLAYER & 1.0

Om spillet

Build, Gather and Fight in a Desperate Last Stand Against an Onslaught of Never Ending Evil!

The darkness is an entity of evil. Some say it is the manifestation of human fear and nightmares, others say it is a wandering mass of damned souls haunting us. The origin of the darkness itself is unknown, but one thing for certain is that we can keep it at bay through the power of light and fire.

Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ allows the game to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’.

Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies and drains life from your troops. Holding the line against this terror is not for the faint of heart.

Borrowing from the the roguelite genre, Malices are random afflictions placed on the player during every Death Night, unraveling the best made plans. Conversely, if a Death Night is survived, you may decide between three randomly selected Blessings, enriching the experience and giving your army a much needed edge.

Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from leveling up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have Elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion.

  • 'SwarmTech' allowing for over 70,000 swarming AI units on screen at any time

  • Build defenses against thousands of enemies during Death Nights

  • Day & Night transitions, expand by day, hunt by night

  • Unique Heroes to level up and micro-manage to gain an edge against the dark

  • Living Death Fog system that grows and recoils from the light

  • Randomized Malices & Blessings to make every survival unique

  • Multi-faceted Skill Tree system to progress through for your Units

  • Wandering Elite Nightmares that may ambush your party and drop precious Dark Essence

  • Horror and Embolden based status effects which may curse or aid your troops

  • Special Nightmare units, Spitters, Crushers, and Wraiths that test your combat skills

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Intel Core i5-10600 or AMD Ryzen 5 3600XT
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 770, 4 GB or AMD Radeon R9 380, 4 GB
    • Lagring: 10 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Intel Core i5-12600K or AMD Ryzen 5 7600
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX Vega 56, 8 GB
    • Lagring: 10 GB tilgjengelig plass

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