The Game is an action-adventure third-person game set in the 16th century during the Spanish conquest of Mexico. Learn how to use weapons, conjure magic, pray to the ancient Aztec Gods in order to survive the journey across Mictlan the Valley of the Death.
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Release Date:
Coming 2021

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Planned Release Date: Coming 2021

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About This Game

You will embark on a challenging and dangerous journey, exploring a vast fantasy open world: from thick jungles and lush forests to the dark, mythical underworld of Mictlan, the Valley of Death, in an epic quest to unleash the power of the Gods.


AN ANCIENT WORLD TO EXPLORE



Mictlan is set in a fantasy world heavily inspired by pre-Columbian Mesoamerican cultures, customs, and myths. You will find yourself immersed in a wide, varied and dark open world, exploring detailed locations with great visual and narrative depth, experiencing a culturally rich atmosphere that belongs to an irretrievable past.

FIGHT AND SURVIVE



Master the fight and emerge a true warrior, engaging both in melee/ranged combat and spellcasting.
Slash and cut your enemies with the deadly Macuahuitl, a wooden club with shiny, sharp and cruel obsidian pieces embedded in its sides.
Keep enemies at distance using the Tepoztopilli, a long pole-arm weapon the height of a man, with its superior reach and thrusting ability.
Throw your spears from a great distance with deadly force and speed using the lethal Atlatl, easily piercing through any armor or enemy.
Increase your magic skills and conjure spells to summon spirits, defeat enemies and protect yourself.


WHAT MAKES OUR GAME SO SPECIAL



Mictlan is an indie game by a small Mexican studio with big aspirations. With our game, we want to provide players with a challenging and engaging story, but also with the opportunity for celebrating indigenous cultures by reviving thousand-years-old tales, and by directly involving indigenous people in the development of the game itself.

Our game will be fully dubbed in "Nahuatl", the language spoken by the indigenous inhabitants of the Valley of Mexico, and in “Yucatec Mayan”, the Mayan language spoken in the Yucatán Peninsula and northern Belize.

We have involved the best Mexican designers, artists and performers to capture an authentic Mesoamerican atmosphere, crafting stunning environments, architectural elements, objects and characters using real-life references, locations and archeological sites.

2021 marks the 200th anniversary of Mexico’s independence. Valuing such a rich heritage and ancient culture, practices and myths, is one of our project's driving principles.

COMBAT SYSTEM



The exciting and fluid combat system allows you to engage both in melee/ranged combat, as well as spellcasting, suiting players’ different attack styles.
In crafting Mictlan weapons, we aimed at balancing fun with historical accuracy, creating replicas of Aztec weapons and armour.

*Slash and cut your enemies with the deadly Macuahuitl, a wooden club with shiny, sharp and cruel obsidian pieces embedded in its sides.

*Keep enemies at distance using the Tepoztopilli, a long pole-arm weapon the height of a man, with its superior reach and thrusting ability.

*Throw your spears from a great distance with deadly force and speed using the lethal Atlatl, easily piercing through any armor or enemy.

KEY FEATURES




*Experience the Spanish conquest over the Aztec empire, with a twist of fantasy
*Explore the culture, architecture, myths, and mysteries of ancient civilizations
*Jaw-dropping visuals, with varied and detailed environments, stunning landscapes and architectural elements created using real-life references, locations and Archeological sites
*3D modeling of clothing, jewelry, weapons and artifacts based on historical records
*Game dialogues are dubbed in "Nahuatl", the language spoken by the indigenous inhabitants of the Valley of Mexico, and in “Yucatec Mayan”, the Mayan language spoken in the Yucatán Peninsula and northern Belize

ABOUT THE DEVELOPMENT TEAM


Born in Mexico City and grew up in San Francisco, CA
Guillermo has been working with Animation & Cinema,
Photography and interactive media for over 20 years.

Guillermo is the founder and Creative Director of Meta
Studios Creative Agency K.K based in Tokyo, Japan. 

Guillermo came up with the idea and realization to build
Mictlan: An Ancient Mythical Tale from years of traveling
to over 97 countries and visiting hundreds of Archeological
Sites around the World.

His passion for ancient history, mysteries and spirituality lead him
to create Mictlan. 

Making Video Games is the ultimate culmination of Art, merging Cinema,
music, and interactivity, engaging the the player in the highest form of storytelling.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Violent Scenes, Combat Gameplay, General Mature Content

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i5-3570K or AMD FX-8310
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
    • DirectX: Version 12
    • Storage: 30 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: SSD recommended
    Recommended:
    • OS: Windows 10
    • Processor: ntel Core i7-4790 or AMD Ryzen 3 3200G
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon R9 Fury
    • DirectX: Version 12
    • Storage: 30 GB available space
    Minimum:
    • OS: Mac OS X 10.6 / 10.7 / 10.8
    • Processor: 2.4GHz Intel Core 2 Duo or better
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Pro 1536 MB
    Recommended:
    • OS: Mac OS X 10.6 / 10.7 / 10.8
    • Processor: 2.4GHz Intel Core 2 Duo or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
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