The Hypermagic Spiral has created endless gardens of inner-spiral worlds to which you have to go, choosing one of ten races to control the personification of the related celestial body to win the opposition, driven by the Great magic.
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Release Date:
Jul 20, 2022

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game implies many specific gameplay choices and graphical solutions, so I’m trying to perceive moods and feelings of the players and adapt the game to the perception of the community.”

Approximately how long will this game be in Early Access?

“Until the first half of 2023 (7-13 month).”

How is the full version planned to differ from the Early Access version?

“Planned features of the final 1.0 version:
+ ARENA mode, all weapons and base attacks, AI (0.2)
+ Magic of Lightning, Fire and Arcane, auras, special abilities (0.3)
+ Entrance to all building types, items appearance (0.4)
+ Abilities of satellites, usage of items (0.5)
+ Full palette of sound effects (0.6)
+ TOWER mode, creeps AI (0.7)
+ Duels of globes (Fatality) (0.8)
+ Achievements, Leaderboards (0.9)
+ Graphics adaptation (settings) (1.0)
(You can find full game information in the game manual)”

What is the current state of the Early Access version?

“Features of the 0.1 version:
Up to 4 players at once, QUEST mode.
10 races, 10 attacks, 10 celestial vaults (towns).
9 location types, 20 level templates, random world generator.
All 77 creatures (without AI) and 181 map objects (mostly without actions).
Creep-farm, base-building, PvP fightings, ambient sounds, access to the final version.”

Will the game be priced differently during and after Early Access?

“You will pay only 13-25% for the first version 0.1 (with access to the final version without any additional payment), then the price will gradually increase up to 800% for the final version 1.0.”

How are you planning on involving the Community in your development process?

“I will gather the feedback from different forums and, in case of insufficient information, raise some topics myself, leaving you free to express any of your ideas about the game expansion.”
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About This Game

the last demo is here...

the full reworked version will drop - 1/2 of December 2023!

Territorial biological varieties of zones of inner-spiral worlds, transformed by a Hypermagic Spiral from inanimate organic material: Ten Celestial Vaults, Cursed Lands, Enchanted Valley, Abandoned Arboretum, Ice Canyon, Dark Dungeons, Mushroom Gorges, Coral Desert, and Putrid Catacombs.

CRAB WARRIORS are crab-like creatures covered with durable armor. They activated during a long battle, becoming more aggressive. Crab Warriors excel in defense.
ELEMENTALS are the creations generated by magical energy. A special magical attraction allows their bodies to maintain their shape. Elementals excel at manipulating magic.
KEEPERS OF TIME are the embodiments of periods of eternity formed by mixing time and space. They are superior to everyone else in the control of time.
PARASITES are the countless clusters of endoparasitic worms. They live in the ducts of their secretion. Parasites excel in antagonism.
ALCHEMISTS are the creatures who have devoted themselves to the study of the nature of magical matter. They heal wounds by the universal composition, which they concentrate from disintegrated fragments of hypermaterial clouds. Alchemists excel in the ability to regenerate.
MYCELIUM are the vegetative bodies of highly developed fungi. They feed on electricity, which they need to maintain the higher functions of the mind. They can grow wherever there is a source of electricity. Mycelium excels in possession of lightning.
DRAGONFLY is the materialized hallucinations caused by the fumes of dangerous bromine compounds, known for their ability to ignite other elements quickly. They cause a dangerous state of "bad trip," from which there is no way back. Dragonfly excels in possession of fire.
SOUL ABSORBERS are the primitive creatures that mutated by feeding on the arcane. Astral mystical energy, permeating their bodies, complements their primitive instincts, creating a most dangerous combination. Soul Absorbers excel in possession of the arcane.
WAR OS is the bio-robots in high-tech suits. They are under the control of a combat operating system while using high technologies to calculate and destroy enemies. War OS surpass everyone else in speed.
SHADOW SPINNERS are the arachnid insects predators that once have entirely fused with their shadow. Their spider webs are very durable, and their wool practically does not reflect light. Shadow Spinners excel at stealth.
each has more than ten abilities and three satellites that open up access to unique weapons in keeping with the effect of a special aura.

3 game modes: ARENA, QUEST, TOWER
random world generator working with 30 level templates
77 identified creatures that inhabit the game world
many kinds of structures and map objects (181)
103 (simple) items and 23 crafted artifacts
an addictive game concept with countless tactical combinations
an aesthetic experience, the subjective perception of which is hard to express

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: Intel(R) Celeron(R) CPU N2815 @ 1.86GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel(R) HD Graphics with 1792 MB Video RAM or equivalent
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: better
    • Memory: 6 GB RAM
    • Graphics: better
    • Storage: 8 GB available space

What Curators Say

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