Kilta is a single-player auto battler strategy RPG featuring item management, an interesting story supported by a growing cast of unique characters, charming pixel art in a 2.5D environment, and a stunning soundtrack.
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Release Date:
Nov 20, 2020
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“In our previous project, much of the feedback we received was after its launch. While the game received very positive feedback, we also received a lot of inventive and interesting critique that made us regret not gathering enough feedback before the launch.

With Kilta, we want to learn from our previous experiences and provide our early supporters a way to be part of the development. We hope to make Kilta a game to pave a way for future single-player auto battlers and set new standards for the genre. Ultimately, we wish to do it together with our supporters.”

Approximately how long will this game be in Early Access?

“We estimate that the game will require 4 to 6 months of development in Early Access to reach the finished state. We do not believe in vague release dates or unrealistically specific deadlines, but we are confident that in 4 to 6 months the game has reached our envisioned state.”

How is the full version planned to differ from the Early Access version?

“As the game comes to completion, we will finish the main story with 1-2 additional chapters and expand the total cast of heroes. We will also bring in multiple new enemies, add a bunch of new items and quests, master audiovisual effects, implement Steam achievements and trading cards, release the soundtrack, and include accessibility features for the blind and visually impaired.

Our vision also includes content to spice up repeated completions, such as unlockables, challenges, and even new game modes down the line.”

What is the current state of the Early Access version?

“The Early Access version currently includes 2 fully playable chapters, 11 unique heroes, 16 enemies, 2 boss encounters, 50+ items, and a scoring system that allows you to compete with yourself.”

Will the game be priced differently during and after Early Access?

“The price of the game will be raised gradually as the game gets updated with new features and content.”

How are you planning on involving the Community in your development process?

“Our early supporters are able to provide us feedback through Steam community channels, our Discord server, and Twitter - all of which we will be following carefully. We welcome everyone to join the discussion and talk directly to us about the game and provide us feedback at all times. We will do our very best to implement features and content that our supporters and community have wished for.”
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About This Game

Kilta is a game about being a Guildmaster of a newly established guild. The guild accepts commissions and quests from all walks of life. A party needs to be dispatched to take on the challenges and earn glory and recognition, as well as hefty rewards for the guild.

GROW YOUR GUILD

Recruit new guild members from a growing cast of heroes. All heroes are unique with their own characteristics, abilities, and dialogue. Should you recruit Rufus, the mighty macaque guardian that excels in traditional martial arts known to his people? Or Maryu, the heart-warming but savage old lady that can curse your opponents?


STRATEGY IS KEY

Always check what enemies your active party is going to face in the upcoming quests. By equipping better items and checking enemy compositions you can minimize your losses and always topple your foes. Try to find the perfect (or the most broken) combinations of heroes and items!


ITEM MANAGEMENT

Items are divided into weapons and equipment. Your job as the Guildmaster is to equip your heroes with whatever you have at hand. Items are earned through quests and occasionally through dialogue. There are no character-related restrictions on the items. You are free to experiment with different combinations of items and discover the most powerful builds.


COMBAT

The auto battling combat system delivers tactical and engaging action. At the beginning of each battle, it is important to consider the enemies, their abilities, and their formation, when positioning your heroes. The heroes will fight by themselves but your preparations will decide the outcome. In appearance, the battles offer explosive visuals, insanely good music, and cinematic camera action.


BECOME THE BEST GUILDMASTER

Every hero has a background that they may want to share with you. Most often the heroes are arguing by themselves and, in a way or another, it's up to you to resolve their conflicts. Some choices might lead to surprising outcomes that can even affect the results of the battles up ahead. Are you the caring and capable Guildmaster or do you swing to be the worst leader of them all?


System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel® Core™ i5-2520M
    • Memory: 4 GB RAM
    • Graphics: A graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 450 MB available space
    • Sound Card: Yes
    • Additional Notes: The lowest supported resolution is 1280x720
    Recommended:
    • Requires a 64-bit processor and operating system

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