Complete course on videogame development using the Unreal Engine 4. Here you can learn step by step how to create your own video game from 0 without previous knowledge of programming.
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Release Date:
Dec 24, 2018
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Notice: UnrealMAX: Curso de Gamedev is no longer available on the Steam store.
 

Series Content

Curso Básico de Desarrollo de Videojuegos
Curso Intermedio de desarrollo de Videojuegos
Curso de Modelado y Animación 3D
1. Unreal MAX: Curso básico de Gamedev: Módulo Nº 1
Chapter
130 minutes
This module focuses the bases to start a video game project in Unreal Engine 4, which includes general domain of the interface, creation of the main player, life, damage, menu, language of the game and much more.
2. Unreal MAX: Curso básico de Gamedev: Módulo Nº 2
Chapter
116 minutes
In this module we talk about the creation of the playing field, explanation of the use of materials in their different combinations, the basis of modeling and 3D animation and the use of LODs in 3D models and much more.
3. Unreal MAX: Curso básico de Gamedev: Módulo Nº 3
Chapter
114 minutes
The third module will create a basic artificial intelligence and its system of life and damage of the enemy to be eliminated with bullets or with knives, in addition to creating basic and intermediate interactions with the environment and how to compile the game.
4. Unreal MAX: Curso básico de Gamedev: Módulo Extra
Chapter
73 minutes
The UnrealMAX Extra Module starts by talking about the uses of audio, sound and music in Unreal Engine 4. Also an interesting summary of branding and brand creation for your videogame. Ends talking about how to launch your game on Steam.
1. Unreal MAX: Curso básico de Gamedev: Módulo Nº 5
Chapter
164 minutes
We will talk about how to improve the aesthetic image of a video game based on the actors, color, post-processed realism in between, also the use of complex materials and also everything related to optimization.
2. Unreal MAX: Curso básico de Gamedev: Módulo Nº 6
Chapter
187 minutes
In this part we will delve into the tools to sort widgets, configure the graphics and sounds section. Also create a complete system of particles, from the creation of their corresponding materials, to the use of all the tools and components, as well as the post-processed use in the player's damage s
3. Unreal MAX: Curso básico de Gamedev: Módulo Nº 7
Chapter
74 minutes
In this part we will talk about missions in the game, creation of enemy diversity and artificial intelligence, configure the reproduction of videos and complex widgets.
1. Unreal MAX: Curso básico de Gamedev: Curso Modelado 3D: Módulo 1
Chapter
17 minutes
Introduction and first steps about the Blender tool and the work environment.
init_data: 0.0987, render: 0.0333

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About This Series

UnrealMAX is a complete course on videogame development using the Unreal Engine 4. Here you can learn step by step how to create your own video game from 0 without previous knowledge of programming.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OSX 10.7
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Mac OSX 10.10+
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux Ubuntu 12.04 or later, SteamOS 2.20 or later
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Linux Ubuntu 12.04 or later, SteamOS 2.20 or later
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.

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