A sci-fi roguelike about a lone pilot on a forbidden mission through his galaxy. Piece together his story as you scavenge to build your loadout in this procedurally generated space shoot'em-up.
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发行日期:
2020 年 9 月 30 日
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抢先体验游戏

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注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

Update 06/18/2023
Short answer: Limited time and resources.

As a 2-man team, this game is a lot to tackle. Being able to have your feedback while we work on this is a huge boon for us.”

这款游戏的抢先体验状态大约持续多久?

“We can't say for certain. It depends on so many things. But we absolutely plan on finishing it and releasing version 1.0 whenever that's possible for us.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Here is a general outline of our vision for Red Sector:

You traverse through each sector, with the goal of defeating the formidable boss that awaits you at the end.
  • Each flight is meaningful. Every sector is like a flight in-and-of itself, broken up by the Mini-Bosses you encounter. The journey to each boss is a unique experience.
  • As a player, you are always trying to improve your basic combat skills, but your playstyle ebbs and flows with the items you find along the way. And there are many different sub-sectors, with plenty of opportunity for surprises.
  • Combat is fast-paced, boss fights are challenging, and the soundscape behind it all fuels your assault through space. If you really wanted to, you could get through all 5 sectors without any items, but it would be a huge test of your skills and reflexes.
  • There is a sense of progression via unlockable ships, items, and challenges and achievements.
  • Item functionality combines in interesting ways, so that even if you know all the items in the game, there are always new ways to combine and synergize their usage.
  • And finally, everything is tied together by a subtle underlying story.

抢先体验版本的现状如何?

“The foundation is there, but we're still adding the soul to the game. Being a 2-man team gives us limited time and resources, so we're doing what we can under our limitations.

As of now, there's one boss for each sector (excluding the final boss), 3 enemy types, 3 Weapons and Hulls, a bunch of different Mods, a few different sub-sectors, and 3 ships to choose from.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We don't plan on changing the price during Early Access.
It could change after Early Access, depending on how many players we have and how much extra content we make.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“You can press F12 in-game to provide feedback.
You can also use the Steam community hub, contact us on social media, Discord, or via our website. (All links listed on this page, in the column on the right.)
If you have any questions or concerns, please contact us using one of those methods. We'd love to hear from you.”
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关于这款游戏

Red Sector blends the roguelike elements of randomness, difficulty, and perma-death with twitch-shooter combat to give you a fast-paced, difficult, and highly replayable experience.

Please read the Early Access information above for details on the current state of the game, and how it's going to improve over time.

Roguelike meets Shoot 'Em-Up

Every flight is unique and challenging.

Random Ganeration

The map, items, enemies, and other gameplay elements of each flight are randomized. You never know what to expect when you start a new flight.

Choose Your Ship

Select from 3 ships to start with, all with different starting items. These will just get you going, as you scavenge for items in each Sector.

Build Your Loadout

Use whatever you find (or don’t) to build the best loadout you can with what you’ve got.
Various Hull and Weapon stats lend plenty of opportunity to tweak your ship build to your playstyle, according to what you find.

Defeat the Kuora

Countless alien machines and pilots stand in the way of your goal - the RED Sector.
Bosses (and Mini-Bosses later on) will test your skill and your ability to build your loadout.
You are on a mission, for reasons you’ll have to discover on your own. There’s more to these aliens than meets the eye…

Features:
- Fast paced shoot'em up combat
- Mild class building and item modification
- Stylized digital aesthetic
- Balanced Difficulty: Shield Energy drops keep you alive, but you can only heal HP a limited number of times per sector
- Randomly generated maps, items, enemies, and more
- Unforgiving boss fights
- Developed by 2 people, so we can stay true to our vision
- Hand-made soundtrack
- Rich with lore that's presented in many different ways

系统需求

    最低配置:
    • 操作系统 *: Windows 7
    • 处理器: Intel Core i3-2340UE or equivalent
    • 内存: 2 GB RAM
    • 显卡: NVIDIA GeForce 510 or equivalent
    • 存储空间: 需要 600 MB 可用空间
    • 声卡: If you're into listening to things
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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