Build and navigate your ship as it barrels through space. Machines, pipes, and wiring; all necessities to keep your ship running. Survive and explore.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Basic features have been implemented into One Time In Space, however, the game is still in development. There is still more content and fixes we'd like to add before calling it a complete game. By releasing an Early Access version, we can receive feedback from players, and work with the community to make One Time In Space the best it can be!”

Approximately how long will this game be in Early Access?

“One Time In Space will be in Early Access for approximately a year. Depending on what player feedback and additional changes we choose to put into the game, it may take longer.”

How is the full version planned to differ from the Early Access version?

“The Early Access version of One Time In Space contains the foundation of the game, while the full version will have results from player feedback, controller support, achievements, performance improvements, bug fixes, and more. We hope that the changes added for the official release of One Time In Space will create an even more enjoyable and unique experience.”

What is the current state of the Early Access version?

“A very solid foundation has been laid out, showing off the game's main features such as ship functionality, interaction, and navigation. Build and design your own ship, create a system of connected machines, dress up your character with some cool shades, and more! Many other features are being explored, and full implementation is a straight and narrow path to release.”

Will the game be priced differently during and after Early Access?

“The price will increase as major features are implemented. It is recommended to purchase the game sooner rather than later to get a cheaper price and it supports the ongoing development of One Time in Space.”

How are you planning on involving the Community in your development process?

“You can find regular blog posts including development progress, roadmaps, release schedule info, and more at https://Elanetic.net/blog.

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About This Game

Survive and Explore.

Character

  • Customize your character's looks and wager what advantages and weaknesses your character will have.
  • Prevent oxygen depletion at all costs.

Build Ships

  • Build the hull, maintenance, flooring, and wall layers of a ship to make it functional and free of oxygen leaks. Place wires, pipes, and cables on the maintenance levels to implement connectivity amongst machinery across the ship.
  • Create and incorporate machinery to make your ship functional.

Resources

  • Mine asteroids for different resources to run your ship. Maintain an abundant supply of oxygen so your character doesn't suffocate. Manufacture fuel to propel your ship.
  • Manage power through a connection of wires directed to your machines.
  • Craft resources into machinery and expand your ship.

Machinery

  • Build machines to help run systems in your ship. Oxygen harvesters make a sufficient supply of oxygen for the crew. Storage tanks contain fuel to be used in thrusters. Computers allow the player to navigate their ship through space. Conveyor belts connect to machines to make automated systems. Energy storage units hold energy to power the ship and its components.

Exploration

  • Navigate your way through deep space.
  • Find all the resources you need to survive by mining asteroids.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7 (SP1+), Windows 8, Windows 10
    • Processor: x86, x64 architecture with SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: DX10, DX11, DX12 capable
    • DirectX: Version 10
    • Storage: 5 GB available space
    Recommended:
    • OS *: Windows 7 (SP1+), Windows 8, Windows 10
    • Processor: x86, x64 architecture with SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: DX10, DX11, DX12 capable
    • DirectX: Version 10
    • Storage: 10 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Sierra 10.12+
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 5 GB available space
    Recommended:
    • OS: Sierra 10.12+
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 10 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

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