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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Hinweis: Das letzte Update der Entwickler ist mehr als 5 Jahre her. Die hier von den Entwicklern angegebenen Informationen und der Zeitplan sind möglicherweise nicht mehr aktuell.
Was die Entwickler zu sagen haben:

Wozu Early Access?

„VR is still in early stages of development and there are not 100% ready-to-go-solutions. We want to make our game available in early access so that players can test the mechanics currently implemented in the game and submit their comments and observations on the way they work and any changes they like to see in the final product. The opinion of the players will be very important when deciding in which direction we want to go creating our product.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Early access process will go in several stages. 2-3 month we will actively listen to community feedback and fine-tune game core mechanics, input system, locomotion, physics and weapons. next 3-4 month we will add WIP levels and introduce some of game characters and crafting mechanics. Last 3 month prepare game for release and polish.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„In EA release we introduced base weapons mechanics and minigames to master those weapons. Full version will add sandbox mode + more weapons, crafting mechanics, traps, advanced AI, stealth mechanics etc. Most importantly game will have full length single player campaign.“

Was ist der derzeitige Stand der Early Access-Version?

„Current EA release have Kyodo and Kendo training areas with variety of melee and range weapons to practice. Archer minigame is 30 waves long with competitive leaderboard. You will be able to challenge your weapons mastery skills against static and ninja enemies with elevated difficulty curve. Those training are quite demanding physically, so its recommended to take breaks.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to gradually raise the price as we ship new content and features. So this will be the unique chance to invest in game and actively participate in development with daily feedback! Note: current version already support full range of bHaptics accessories.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„"Game development as service". We are professional game designers and skilled VR developers also an avid gamers. We want to make this and future games for you and for us, game that we all enjoy and love to play together. We have clear picture what this game is about and technical limitation of current VR technology, but we will try to get maximum out of it and polish every aspect as much as possible. We love to be interactive with our community involving them from the early stage of product creation that we strongly believe will only benefit our game and its audience together.
For further discussions please visit game official discord server here: “
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Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Infos zum Spiel

VRKemono proudly presents "Realms Of Eternity"


  • Smooth and teleport locomotion
  • Flexible graphical settings
  • Highly optimized for VR
  • Support all major HMDs and controllers, (Oculus Quest version released on Sidequest)
  • Responsive 24/7 support and discord channel
  • bHaptics support integrated

Steam release

Early Access #2 release features Zen garden and 2 weapons mastery Kendo , Kyodo Dojos and single player level.

Kendo Dojo


  • You can master 1 or 2 handed various melee weapons.
  • State of the art physics and interaction.
  • Accurate cut and slice mechanics.
  • Per object damage model.

Kyodo Dojo


  • Master way of bow with 30 waved minigame
  • Static and dynamic targets
  • Rapid difficulty curve
  • Physically challenged, skill based and overall good workout
  • 7 types of enemies, each with own tactics and abilities

Single Player Level


  • Portal is opened to new location
  • Fight and depend new realm
  • Flame arrows
  • New Enemies
  • Defeat mini boss
  • Open secret achievement

      bHaptics native support

      What do we propose ?

      "Game development as service". We are professional game designers and skilled VR developers also an avid gamers. We want to make this and future games for you and for us, game that we all enjoy and love to play together. We have clear picture what this game is about and technical limitation of current VR technology, but we will try to get maximum out of it and polish every aspect as much as possible. We love to be interactive with our community involving them from the early stage of product creation that we strongly believe will only benefit our game and its audience together. Hence you have unique chance to participate in game development, vote for which features to include or how to tune them. For example should we have simulation grade melee or more arcade approach? Which kind of weapons would you like to be implemented together with well-known, exotic ones or some other. We will provide frequent builds and iterate each aspect as closely as possible.

      About Us

      VRKemono is a newly founded studio dedicated only to VR games and media. We have commercial game development and outsource experience on all major platforms. We are genuine pioneers and know how to design games professionally for VR that is still rather new medium.I look forward to hearing for your impressions and suggestions. Lets start this journey together !

      3 Titles that inspired this game

      • Thief series - settings, stealth mechanics, mission structure
      • Dark Messiah - combat mechanics, level design
      • Blade of Darkness - overall feel, enemies, gore, melee weapon mechanics

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

Blood, Cut limbs, Realistic melee damage model.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem *: Windows 7
    • Prozessor: intel i5-4590 equivalent or greater
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: 1070 ti or greater
    • DirectX: Version 11
    • Speicherplatz: 2000 MB verfügbarer Speicherplatz
    • VR-Unterstützung: SteamVR
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10
    • Prozessor: intel i7 equivalent or greater
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: 1080 ti or greater
    • DirectX: Version 11
    • Speicherplatz: 2000 MB verfügbarer Speicherplatz
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.

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