Have you ever dream to sit in your isolated room and contemplate your broken mind? Yeah... This game won't help you cure it.

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou ignorá-lo

Jogo com acesso antecipado

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Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"I'm literally one guy creating this game and I would love to create it with a living community.
The game is all about a person isolated alone with an entity creating mad events for the player. First prototypes showed that it can be very random and Early Access can not only help with the randomness but also mark worse events, which should be redesigned or cut out.
Don't worry, I won't publish semi-random wild AI in a single room with a player, I want there to be clear objectives, an ending, a great vibe of isolation and I can't stress it enough - algorithm slowly building tension in time, keeping the player on the edge with sound effects, events, expectations of horror where there's nothing scary and a little of jump scares"

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"I can't put a hard date on the final release, but I think 6 to 9 months.
If the game will need more time, then I will just sit there and work more on it."

Como a versão completa será diferente da versão de acesso antecipado?

"Full version is going to be a closed project with a proper ending. I want the game to be handled by a simple algorithm building tension, but at the same time, I don't want it to be random. When this system is balanced the game will get an ending which should be also handled by this algorithm. At the final release, the game should be a unique experience controlled by simple algotirhm turning it to be different for every player and hopefully, for every new run."

Qual é o estado atual da versão de acesso antecipado?

"Currently, the game has a basic loop and an algorithm which tries to build tension in time. There's no final ending, but he vibe and experience are here. It's not closed beta, but I want to finish all the mechanics before the Early Access release."

O preço do jogo será alterado após o fim do acesso antecipado?

"No. I don't have a big picture full metal business strategy. I will put a price on my work, and if you feel like it's too much then wait for a sale."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"I want the community to take an active part in the process. I would love some videos and reactions. After publishing early prototype I've got some awesome feedback which pointed me in the right direction. I want more of it in the future. I have a head full of ideas but I know that most of them are not that good and community would be the best thing to help sort good ideas from mediocre ones.
You can use SteamHub to present your feedback and ideas, or just send them via email, I will read all of them!

Listen, I'm here, sitting with my laptop in my free time doing this project. I asked my wife, she said that I can if I want to, and I'm doing it. If you want to be a part of that, then you're welcome, come and sit with me, write me some feedback, or some ideas, or if you must, just criticize my work."
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Sobre este jogo

You are alone. Every decision changes everything. Can you survive your own mind?

Every run is different. Your behavior matters.

Welcome to Isolation Simulator.

Imagine this: You're locked in a stark isolation chamber. There's nothing but a simple bed, a harsh ceiling light, and impenetrable steel doors sealing you in. No escape. No instructions. Just you, and the silence.

But here's the twist—this isn't just a room. It's a mirror to your mind. The game watches you. It studies every move you make: how you pace the floor, the frantic taps on your keyboard, where your gaze lingers in the emptiness. Your behavior becomes the key. It triggers events, shaping your reality in unpredictable ways.

Start simple. A ball might appear out of nowhere, rolling across the floor, inviting you to interact. Or perhaps a fleeting shadow dances on the wall, pulling you deeper into the unknown.

But push further, and the chamber cracks open. Suddenly, you're thrust into vast, labyrinthine maps—forgotten worlds filled with relics of a locked-down society, inspired by the isolation of the COVID-19 era. Scattered radios crackle to life, playing haunting recordings from ordinary lives shattered by quarantine: whispered confessions, desperate pleas, echoes of humanity clinging to hope amid enforced solitude.

No two playthroughs are the same. Even identical actions can lead to wildly different outcomes, depending on the sequence of events that came before. The game adapts, evolves, reacts to your history within its walls.

There's no clear goal here—no quests to complete, no bosses to defeat. It's an exploration of endurance, curiosity, and the human spirit under pressure. The simulation will end on its own after a cascade of events... or, if you're perceptive enough, you might uncover a hidden path to freedom, a secret conclusion buried in the chaos.

How long can you last? What will your isolation reveal? Step inside... and let the simulation begin.

Divulgação de conteúdo gerado por IA

Descrição dos desenvolvedores sobre como o jogo usa conteúdo gerado por IA:

I used AI voice filters for VO (I recorded Voice over myself and then used AI to change my voice to represent different characters in the game).
I also used AI to change or alter my 2D.

Descrição do conteúdo adulto

Descrição dos desenvolvedores sobre o conteúdo:

It's a horror, it can be scary, expect flickering light, monsters, maybe jump-scares and creepy voices.

Requisitos de sistema

    Mínimos:
    • SO *: 64-bit Operating Systems (Windows 7, Windows 8.1)
    • Processador: Intel Core i3-4170 or AMD FX-8120
    • Memória: 1 GB de RAM
    • Placa de vídeo: Intel HD Graphics 505
    • Armazenamento: 3 GB de espaço disponível
    • Placa de som: DX11 compatible
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.

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