A tower defense game that can design routes freely. You can rely on your intelligence to design defense lines to resist the attacks of various monsters, so as to protect your shelter.
Tutte le valutazioni:
Nessuna recensione degli utenti
Data di rilascio:
In arrivo
Etichette

Accedi per aggiungere questo articolo alla tua Lista dei desideri o per ignorarlo.

Non disponibile in Italiano

Questo prodotto non è disponibile nella tua lingua. Prima di effettuare l'acquisto, controlla la lista delle lingue disponibili.

Questo gioco non è ancora disponibile su Steam

In arrivo

Ti interessa?
Aggiungilo alla tua Lista dei desideri e ricevi una notifica quando sarà disponibile.
Aggiungi alla Lista dei desideri
 

Informazioni sul gioco

A tower defense game that can design routes freely.

You can rely on your intelligence to design defense lines to resist the attacks of various monsters, so as to protect your shelter.

---How To Win ---
At the beginning of each level, some enemies will attack the shelter from the left.
When the sanctuary receives certain damage, the game will fail.
Use your facilities to destroy enemies. When the level is over, if the shelter is not captured, the game will succeed.

---Battle Prepare---
Before the battle, you can choose the facilities used in this level.
The selected facilities are displayed in the right interface and can be used in this level. Otherwise, they cannot be used.
The available settings are 8 by default, and more fields can be unlocked as the game progresses

---Battlefield Operations---
Click the facility on the right to select it, and then build it in the blank area of the battlefield.
Blocked parcels are marked in red.
If there are not enough resources, they cannot be built. The number of resources is displayed in the upper right corner.

---Battlefield Resources---
Each battlefield facility will consume a certain amount of battlefield resources.
Battlefield resources need to manually click the resource package on the battlefield to pick up.
The specific number of resources is displayed in the upper right corner, and each level will be reset.

---Monsters---
Generally speaking, the enemy will directly look for an unstopped route to attack the shelter.
The enemy will attack the defense facilities along the way (if the facilities are not on the enemy's route, they will not be attacked)
However, some special enemies will have different abilities and different behavior patterns.

---Units---
Most of the defense units are very vulnerable and easily destroyed by the enemy, but there are also very strong facilities.
Whether the defense unit can attack the enemy, block or be attacked depends on the facilities.
Once a defensive unit is placed, it cannot be removed by the player.

--Unit Tag---
[Fight] will attack the enemy's buildings
[Production]Buildings that produce resources
[Support] all kinds of props fired from artillery positions without occupying land
[Block] buildings that will block the enemy's passage
[Invisible] buildings that will not be found by enemies
[Consumption] will be destroyed automatically after one use


There are multiple buildings to choose from;

All kinds of monsters;

More and more difficult level.

Requisiti di sistema

    Minimi:
    • Sistema operativo: windows 10
    • Processore: 2.0GHZ Dual Core
    • Memoria: 2 GB di RAM
    • Scheda video: Nvida GeForece GTX 550Ti
    • DirectX: Versione 11
    • Memoria: 1 GB di spazio disponibile
    Consigliati:
    • Sistema operativo: windows 10
    • Processore: Intel i7-7700
    • Memoria: 8 GB di RAM
    • Scheda video: NVIDIA GeForce GTX 1050
    • DirectX: Versione 11
    • Rete: Connessione internet a banda larga
    • Memoria: 2 GB di spazio disponibile
Non ci sono ancora recensioni per questo prodotto

Puoi scrivere una recensione per questo prodotto per condividere la tua esperienza con la Comunità. Utilizza l'area sopra i pulsanti di acquisto su questa pagina per scrivere la recensione.