Sport Shooter puts the player in a sprawling open-world shooting ground, set amongst the rolling hills, forests, lakes and rivers of the Northern English countryside, featuring a multitude of shooting sports, from clay pigeons, to timed 3-gun competitions.
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Release Date:
Jul 14, 2022
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to make a game people want to play, and enjoy playing.
This being my first game and a solo-developed venture, I wanted to get as much external input as possible.
Opening the game to the public at this stage allows me to gather feedback and examine the areas of the game that players want me to concentrate on.
Being an open-world type of game, I have have a large (64KM2) map that needs tp be populated with the types of shooting sports people want to play.”

Approximately how long will this game be in Early Access?

“18 -24 months.”

How is the full version planned to differ from the Early Access version?

“Full compliment of unlockable popular weapons for each sport/discipline.
More sporting courses.
More trap games.
More simulated walked up game courses.
More simulated grouse and partridge butts.
More HFT courses
More pistol/rifle ranges, in different configurations. eg. indoor/outdoor, different target selection/presentation etc.
Hopefully multiplayer, if time allows.”

What is the current state of the Early Access version?

“Current features include: (as of 3rd Aug 2020)
64Km2 Open-world map, with seamless transition between gametypes.
Amphibious vehicle, to traverse land, rivers and lakes.
Skeet layout English rules Skeet.
Single Trap layout Single clay thrown, you can use the second barrel if you miss with the first.
Double Trap Layout Two clays thrown, two shots, potential of two kills.
Single Ball Trap Layout Also know as 'wobble trap' for obvious reasons, the Ball Trap oscillates in 2 axes, giving a random target presentation.
Double Ball Trap Layout. As Single Ball Trap, but releases pairs.
100 Yard Air gun range, featuring paper targets, metal knock-down targets, reactive (explosive) targets and static clays.
150 bird, 30 stand Sporting course (One course complete, more in the works) Traps/target launchers on all sporting stands controllable via remote control unit, available in practice mode. Allowing player to completely customise the target presentation, on all of the Sporting stands, throughout the whole game.
Simulated grouse and partridge stands, with high-volume drives on each stand.
Hunter Field Target course one (of 3) features 15 stands with 2 targets per stand. Points are scored based on which part of the target is hit.
1000 Yard Centrefire range. Good luck trying to reach the end of this range with a 12ftlbs air gun, let alone hit any targets. The 1000 Yard Centrefire range is best suited to powder-burning, fire-breathing rifles.
Flurry Trailer - The Flurry trailer hooks up to the back of the off-roader and can be towed anywhere on the map. The trailer is mounted with three traps, which can be controlled by the player, via the launcher remote control unit.
At present only the Sporting course has a full scoring system, but work is being done on adding the same functionality to the scoring for all gametypes.

Guns: Obviously more are in the works, but currently I have a break-barrel air rifle. Over & Under shotgun. Bolt action centrefire rifle.
A laser range finder is also available now, and can be found on the counter, in gunroom 1.

No proper UI or progression system yet, just a score that resets each time the game is closed.
The majority of the map landscape has been created, and is currently being populated with game types, arcitechture and props.”

Will the game be priced differently during and after Early Access?

“Upon full release the price of the game will increase.”

How are you planning on involving the Community in your development process?

“My door is always open. If anyone has any suggestions I'm glad to hear them. I'm also open to offers of help. This is my first game and I'll take all of the advice I can get. You can contact me via the contact form on my website: http://tangentarc.co.uk/contact-us/
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About This Game

Sport Shooter is a competetive First Person Shooter, which puts the player in a sprawling open-world shooting ground, set amongst the rolling hills, forests, lakes and rivers of the breathtaking Northern English countryside, featuring a multitude of shooting sports, from clay pigeons; Trap, Ball Trap, Skeet, Sporting, Knock-Out, Simulated Grouse and partridge, to timed 3-gun competitions, with a choice of weapon types and courses to suit.
Over time I plan to expand on the number of gametypes, sports and disciplines featured in the game. The map will be laid out in a manner whereby it's only a short drive to reach any of the gametypes featured,

Current features include: (as of 3rd Aug 2020)
64Km2 Open-world map, with seamless transition between gametypes.
Amphibious vehicle, to traverse land, rivers and lakes.
Skeet layout English rules Skeet.
Single Trap layout Single clay thrown, you can use the second barrel if you miss with the first.
Double Trap Layout Two clays thrown, two shots, potential of two kills.
Single Ball Trap Layout Also know as 'wobble trap' for obvious reasons, the Ball Trap oscillates in 2 axes, giving a random target presentation.
Double Ball Trap Layout. As Single Ball Trap, but releases pairs.
100 Yard Air gun range, featuring paper targets, metal knock-down targets, reactive (explosive) targets and static clays.
150 bird, 30 stand Sporting course (One course complete, more in the works) Traps/target launchers on all sporting stands controllable via remote control unit, available in practice mode. Allowing player to completely customise the target presentation, on all of the Sporting stands, throughout the whole game.
Simulated grouse and partridge stands, with high-volume drives on each stand.
Hunter Field Target course one (of 3) features 15 stands with 2 targets per stand. Points are scored based on which part of the target is hit.
1000 Yard Centrefire range. Good luck trying to reach the end of this range with a 12ftlbs air gun, let alone hit any targets. The 1000 Yard Centrefire range is best suited to powder-burning, fire-breathing rifles.
Flurry Trailer - The Flurry trailer hooks up to the back of the off-roader and can be towed anywhere on the map. The trailer is mounted with three traps, which can be controlled by the player, via the launcher remote control unit.
At present only the Sporting course has a full scoring system, but work is being done on adding the same functionality to the scoring for all gametypes.

Guns: Obviously more are in the works, but currently I have a break-barrel air rifle. Over & Under shotgun. Bolt action centrefire rifle.
A laser range finder is also available now, and can be found on the counter, in gunroom 1.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 7, 8, 10 x64
    • Processor: 2.0ghz 4 core AMD or Intel equivalent
    • Memory: 4 GB RAM
    • Graphics: GTX 970 and above
    • DirectX: Version 12
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 10 x64
    • Processor: 4.0ghz 8 core AMD or Intel equivalent
    • Memory: 8 GB RAM
    • Graphics: GTX 1090
    • DirectX: Version 12
    • Storage: 10 GB available space

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