Fly through the theaters of World War II with fighters planes from across the world. Intercept, Raid, Defend, Survive in theatres of World War II. Vincemus is an arcade semi-realistic air combat shooter, The game is avalable on WindowsOS and MacOS.
All Reviews:
Very Positive (66) - 86% of the 66 user reviews for this game are positive.
Release Date:
Apr 1, 2022
Developer:
Publisher:

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have created a viable product despite it's incomplete state. Being in early access will allow us to collect feedback and make changes to the game before a final release is out.”

Approximately how long will this game be in Early Access?

“We believe it will take at most 5 more months.”

How is the full version planned to differ from the Early Access version?

“We plan to add more levels, weapons and more flyable aircraft. More AI aircraft enemies and allies, ships, ground targets we're also looking at improving audio quality of weapons and aircraft and adding player payloads (Rockets, Bombs, Gunpods).”

What is the current state of the Early Access version?

“It is in an mid-alpha stage, with its player mechanics complete, 11 flyable planes with a wide range of weapons from 7.5mm's to a 75mm cannon.

8 different types of AI (Fighters, small/Large bombers, attackers, bi-planes, anti air cannons & machine guns, Flak, Trains, ships)

25 playable missions, 8 Survival maps, 8 sandbox maps. Excluding any testing scenes made playable.

Please note that the game is only partially compatible with a controller at this moment and is built for mouse and keyboard.”

Will the game be priced differently during and after Early Access?

“The price may increase on full realease to compensate for the extra content introduced.”

How are you planning on involving the Community in your development process?

“We currently have a discord server where we take in feedback and reports in various dedicated channels.

We also follow up with devlogs on youtube for newly added content or fixes that are introduced to the game.

Contacting us can be done through various means, through:
Steam Forums
Website - https://www.virtualconvict.com/
Youtube - VirtualConvict
Discord - https://discord.gg/Cu2WH5kNdq
Email - customerservice@virtualconvict.com.au”
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About This Game

The Game

Vincemus is an WW2 arcade semi-realistic air combat shooter, with the aim of having a balance between realisim and arcade, developed for the use of mouse controls. Its goal is to give large expansive maps with multiple combat experiences fighting air, ground and naval targets of different origin.


Missions.

The game is centered around 3 different theaters of war encompassing Africa, Europe and the pacific.
Shoot down enemy planes, destroy supplies and defend your allies, choose the right plane for the job modify its weapons and payloads, upgrade your aircrafts combat effectiveness based on your mission.

Aircraft

Fly an assortment of aircraft and modify them to suite your playstyle. Each flyable aircraft have an assortment of payloads and weaponary, customise your aircraft to suit the needs of the mission, each aircraft fly differently with some better in dogfights and others boom and zooms, interceptions and/or ground pounding.


Details

The in-game UI gives an assortment of details on your weapons, payload and your aircraft of choosing and giving insight on what aircraft and weapons are needed to respond to missions, and how to deal with different threats through a change of tacticts.


System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 (64bit)
    • Processor: Intel Core Core i7 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • Storage: 7 GB available space
    • Additional Notes: This is based off the limited hardware in the studio
    Recommended:
    • OS: Windows 10 (64bit)
    • Processor: Intel Core Core i7 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060
    • Storage: 7 GB available space
    • Additional Notes: This is based off the limited hardware in the studio
    Minimum:
    • OS: MacOS X 12.01 (Monterey) or later
    • Processor: Intel Core Core i7 or better
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon Pro 5500M
    • Storage: 7 GB available space
    • Additional Notes: This is based off the limited hardware in the studio
    Recommended:
    • OS: MacOS X 12.01 (Monterey) or later
    • Processor: Apple M1 or better
    • Memory: 16 GB RAM
    • Storage: 7 GB available space
    • Additional Notes: This is based off the limited hardware in the studio

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