Diving City is an action RPG with strategy elements, featuring Karl, who has been trapped in Luvania, an underground megacity built by a mysterious civilisation, for reasons unknown. Karl will have to collect elemental cubes from the surroundings and create makeshift traps to unlock the way forward when facing the indescribable...
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because of the innovative gameplay, we need to collect player feedback to polish the core gameplay as a basis for complementing other modules and better integrating the story and levels.”

Approximately how long will this game be in Early Access?

“6 months”

How is the full version planned to differ from the Early Access version?

“1.The full version will complement the story and present it as a whole according to the level design.
2.Optimize the portal locations and reward system within the dungeon.
3.Polish the level design of non-linear exploration in multiple zones.
4.Add new playable characters according to the level design.”

What is the current state of the Early Access version?

“The battle system and exploration modules of the game have been implemented, and there are various types of enemies and puzzles for players to experience the gameplay.”

Will the game be priced differently during and after Early Access?

“Yes. We have several update projects as after the Early Access launch, including extra content and system optimization according the player feedback. The price will be determined based on the final product ready for launch.”

How are you planning on involving the Community in your development process?

“In conjunction with communicating with players, we seek to adjust and modify our development plans based on the feedback and suggestions we collect from them, so as to ensure that players will be able to witness the gradual optimization of the game and its final launch.”
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About This Game

Diving City is an action RPG with strategy elements, featuring Karl, who has been trapped in Luvania, an underground megacity built by a mysterious civilisation, for reasons unknown. Despite his basic combat training, Karl will have to collect elemental cubes from the surroundings and create makeshift traps to unlock the way forward when facing the indescribable mechanical guards in the underground world.

The underground megacity in the game is a huge, non-linear dungeon with almost completely fixed resources and enemy configurations. However, there are multiple routes to pass through even a small room; advancing blindly through combat is extremely dangerous, and it’s wise to make traps or find defense bugs to pass safely through, but both consume resources and each decision has an impact on subsequent exploration. After acquiring key equipment and skills, players can repeat exploration of previous zones and discover the wider hidden world.

Features:
-A non-linear underground megacity with numerous hidden zones and shortcuts.
-Difficult enemies and challenging levels
-Chained-up exploration decisions that require planning the best route with limited resources
-Tower defence element: collect energy cubes to make chain traps to defeat enemies many times stronger than you
-Random temporary enhancements that make for an exciting and varied adventure
-Various types of equipment to unlock new skills to expand the boundaries of exploration

System Requirements

    Minimum:
    • OS *: Windows Vista/Windows 7/Windows 8
    • Processor: 2.0+ GHz Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX9.0c compatible sound card and drivers
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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