Treasure Hunter is a multigame collector and crafting game in which you can obtain items on different ways and craft or exchange them for others.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a small team of 2 people and want to make the game as good as possible. Our goal is to make the game not only a mini collector game like some others on steam, we want to make it a complete game with much functions and systems and this needs time and tests and all over community feedback to evolve the game in an direction the community really likes it.”

Approximately how long will this game be in Early Access?

“Depending on the community feedback, the more feedback, ideas and so on the longer it needs because we want to make as much wishes true as possible and useful. Our aczual plans are about 6 -12 month”

How is the full version planned to differ from the Early Access version?

“More functions in every way like:
- a huge amount of crafting recepts (about 50)
- more minigames to farm items (5+ more)
- medium sized games (2+ more)
- improve the actual minigames
- steam achievements
- improved visuals
- several new menus
The new minigames will have different genres to have games for everyone.
For some craftings and functions you will need the items from several games combined”

What is the current state of the Early Access version?

“The game has most of the basic functions:
- 3 mini games for farming items by clicking fields
- 1 minimalistic clicker game
- 5 crafting recepts
- 18 ingame items exchange (market changes items to upgrade material [only ingame, no real money])
All games have basic items which are available in several or all games and own items which are only available in this game”

Will the game be priced differently during and after Early Access?

“Its free and we don't plan yet to make it Pay2play”

How are you planning on involving the Community in your development process?

“The community is the heart of the project and we will try to hear and discuss as much ideas and feedback as possible and to try to change and improve the game like the community wishes it as long as it is in our possibility and we see it as useful for the project”
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About This Game

Treasure Hunter is a multigame collector and crafting game in which you can obtain items on different ways and craft or exchange them for others.
You can make different actions like:
    Digging for items
    Fighting against enemies
    Upgrading the City
    Crafting items
    Exchanging Items for Upgrade Coins
    ...

The game has:
    Several minigames
    Fully integrated Steam inventory system
    Much possibilities to craft and exchange
    Most items can be tradet or sold in the market
    Several ways to obtain and use items

NOTE:
The game is actually in an early developement state which means that this is or can be during the developement:
- Not all items have their final graphic
- Some items are still missing their graphic
- balancing can change
- new items can come and old can get out of the game
- drop, exchange and crafting recepts/prices can change
- game balancing and function can change, disspaear and new one can come
- sometimes functions can appear for tests and dissapear when getting changed or if they don't fit
- there can be still several more or less critical bugs
- different other things developement/balancing absed can happen

What are the future plans:
In future the game will get more games and possibilities to use the items ingame. Also we will improve the actual minigames and make more ingame usage of the items. The goal is to make a game collection in which you can play several games at the same time and get material to upgrade and exchange. Also several rare collectibles will be available. We don't want the game to get one of this gameless clicker collector games so most of the items will be ingame usable for different actions. All games have own items and usages but also items which can be used or exchanged against items of other games what gives the player the possibility if he does not like one of the games to still upgrade it and use it often idle by simply exchanging a material of another game for the material of this game.
Player will also be able to rtade most materials with friends or use the steam amrket place to sell unneeded materials and get needed materials (Not all items will be tradable ahnd marketable but if they are marketable then also for free tradable with friends)

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows Vista,7,8,8.1,10 (64BIT)
    • Processor: Quadcore or higher
    • Memory: 2 GB RAM
    • Graphics: Geforce GTX 750 or higher
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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