Sunblade is a turn-based strategy game emulating a battle between armies of the fantasy races from the universe of The 9th Age. Join the battlefield and defeat your foes in multiplayer or solo using a wide variety of troups, monsters, spells and tactics !
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Utgivningsdatum:
2026
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“We decided to release the game in early access to be able to have feedback as soon as possible. We hope your help will give us the opportunity to fix rare and complex game interactions we weren't able to come across, and to have player feedback on the overall ergonomy of the game.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We hope to release the game out of early access after about a year.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We hope to improve the game ergonomy, fix the remaining bugs, and improve the overall looks of the game. Here is a non exhaustive list of changes we hope to add:
  • Finalise our current factions: Currently, we have a limited roster for each race, and we aim at releasing all the units from the original army books.
  • V3: We aim to implement the 3rd edition of the Ninth Age as soon as the rules are stable enough. Let's help the volunteer team from the Ninth Age to be able to finalise this wonderful ruleset !
  • Animations: We are working on giving more life to our models, we hope to have that for our final release !
  • General Improvements: We have a lot of ideas to improve FXs, UI, Ergonomy, ...
  • AI: Solo play is a big aim for Sunblade, but the AI is quite complex, and in need of improvements. This is one of our goals for release.

Hur är det nuvarande läget i versionen med Early Access?

“The current version is limited to a few units per faction, only a few objectives and deployments types, and only Multiplayer.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The price won't change after early access.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Player feedback is extremely important, given the deep complexity of the original tabletop game, we are relying on it to be able to find edge cases, and to improve the ergonomy of all the interactions this game provide. Make good use of the report button, any feedback is welcomed !”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 2026

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Om detta spel

Sunblade is an adaptation the tabletop game The 9th Age: Fantasy Battle.

Build armies from a variety of races, units, monsters and heroes; and let them loose on the battlefield ! Overcome your foes with an in-depth turn-based combat system. Make use of the complex cover and line of sight system, various terrains to encircle, ambush or outflank the enemy in order to setup devastating charges, or crushing salvoes and size the advantage by using your strengths and covering your weaknesses. Unleash devastating barrages of damage spells, protect or enhance your allies, or curse your enemies engaging in a duel of minds for magical supremacy ! Manage the discipline of your soldiers, or wage a terror war with your enemy to instill fear and disarray in its battleline !

Gameplay

A typical game is run in six game turns, after a deployment phase for both players. A turn has five phases:

  • Charge: Launch your units in a thundering cavalcade towards the enemy. With this, bring your close-combat specialists in range, and prepare to punch through the enemy lines ! But beware, charges don't always succeed, sometimes the enemy is further away from anticipated, and standing alone in the middle of the no-man's land can leave your units at the mercy of enemy gunlines, or devastating counter-charges.

  • Movement: Place carefully your units like pawns on a chessboard, navigating terrain, enemy units, line of fire, spell range and so on... Plan your future charges and try to seize objectives with the tools your army bring to the field !

  • Magic: Let your magicians express their potential, and use their magic to turn the tides ! But be careful, as the enemy can try to damper your rituals...

  • Shooting: Let the guns speak! after having placed your units, it's time to display the might of your technology ! or your numbers... As mighty as a huge mammoth can be, with the right placement and adequate amounts of firepower, it will think twice before running toward your gunline.

  • Melee: It's time for the carnage ! Now that your units are engaged in melee, true combat starts. After copious amounts of stomping around, and desperate attempts at keeping the line, what will the outcome be? Will your units stand firm against their foes ? will they run like cowards? Or, if the combat turns into your favour, will you be able to run down fleeing foes? Will your carefully crafted plan be thwarted in an instant? or Will a struck of luck give you a small hope for a distant victory ? No one knows ...

Races

Sunblade comes with two base races, and more will come in the future. Each race is a unique blend of specific rank-and-file units, monsters, heroes, artillery pieces, ...

  • The Ogre Khans: A race of huge troll-sized humanoïds, the ogres bring raw impact and melee power to the table. The aptly named 'Sons of the Avalanche' descend like a wall of flesh upon their enemy, bringing a variety of monster and melee combattants, all with a head and shoulders above the other races.

  • The Dwarven Holds: Stubborn and sturdy, the dwarves are quite a defensive race. With a wide array of equipment and artillery, they can kill from a distance their legs fail to reach. They are disciplined, elite and well protected, and will get the job done. And even if they seem slow at first, a well advised general will be wary of their melee capabilities; as they strike hard, and are quite resentful. Even if they run slowly, they will continue to do so until wrongs are righted, resulting in quite the surprise in the early morning, when the enemy army seen from afar in the evening is now at your door step...

Systemkrav

Windows
macOS
    Minimum:
    • OS: Windows 10 or later
    • Processor: 2.4 GHz Dual Core or equivalent
    • Minne: 8 GB RAM
    • Grafik: GTX 1050 or equivalent
    • Lagring: 2 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10 or later
    • Processor: i5 or équivalent
    • Minne: 16 GB RAM
    • Grafik: GTX 1630 or equivalent
    • Lagring: 2 GB ledigt utrymme
    Minimum:
    • OS: macOS Monterey or later
    • Processor: Apple M1 or Intel
    • Minne: 8 GB RAM
    • Lagring: 3 GB ledigt utrymme
    Rekommenderade:
    • OS: macOS Monterey or later
    • Processor: Apple M1 or Intel
    • Minne: 16 GB RAM
    • Lagring: 3 GB ledigt utrymme
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