Delve into the world of the future, where everyone is out for himself in the humans vs robots stand-off. Pick a traceur, loot an awesome gun, and beat damn machines. Or choose a robot and use his unique skills to get back at those humans for your Boston brothers.
Alle recensies:
Grotendeels positief (153) - 73% van de 153 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
3 jun 2021
Ontwikkelaar:
Uitgever:

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'TinShift is created by a small ukrainian independent team, and for futher immprovement and development, we need early access. The game has reached the point where main functionality has been implemented and now we want walk the path with community.
Early access will allow us to unite with people who love FPS games, and we will try to release patches and updates as often and efficiently as possible, based on people's feedback'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The game will be in early access for at least a year, our main goal is to implement a product of excellent quality and do everything that we planned at this stage.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We dream about the game of cosmic proportions, with personal bases, a living open world, flights to other planets, character classes, transport, mining devices, researching and growing outlandish plants. But every long journey begins with the small steps.

STAGE 1
- optimization
- leaderboard
- skins for weapons and characters
- teams
- bug fixes
- other small stuff to improve your life
- wishes of players

STAGE 2
- customization/upgrade of weapons
- Elo/ranks
- upgrade of outdated weapons to AAA
- day trials
- championship
- updating and improving UI/UX
- bug fixes
- wishes of players

STAGE 3
- new weapon
- remake the class of robots
- adding an alternative map (3x3, 5x5)
- map update to AAA
- random events during the match
- classic shooter modes (optional)

STAGE 4
- mode outside the base (open)
- construction of buildings
- NPC-animals
- character classes'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'- Super dynamic King of Hill mode
- 10+ types of weapons
- Wall running and parkour
- Base (400 meters in diameter) with palm trees inside
- Dynamic daytime
- Powerful soundtrack
- Class of robots in emergency condition
- The game consistently produces 70 fps on the ultra settings at 1080. Optimization for weak PCs - task #1 in our plans.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'To develop the dream game, we need your support. The price will not change, but it will be possible to make additional optional and cosmetic purchases in the game, as an additional thanks/support to us in development. Monetization will only apply to some goods, we do not want to cram a bunch of in-game purchases in an already paid game.
In the distant future, Leader mode should be free for everyone.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We have a , we play there regularly and communicate with the players. The most active ones receive an Advisor flyer, we especially listen to their opinions. We are grateful when players send the bug reports, so we fix them faster. Special thanks to all alpha testers!

Player' wish is a law for us.'
Meer informatie

TinShift spelen

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Recensies

“The last minute you need to live, regularly pulling out the championship, gives a lot of fun, and the game turns into a perky carnage, where absolutely everyone is chasing you and trying to take over the baton.”
IGN

“Unlike the battle royale, the Tinshift player can always be reborn in case of death and again rush into the midst of the battle, as was the case in classic shooters. Such "hot potatoes" are constantly transferred from player to player in an enchanting meat grinder, which makes the last moments of the match a real epilepsy and dirt.”
Playground

Over dit spel

TinShift is a dynamic first-person shooter arena. We inspired by Quake, UT and Titanfall. It's based on plausible shooting, wall running and sweaty armpits.

10 types of weapons are available. Some are classic, others will have to be used wisely and according to the situation.
1 map for 20 players with palm trees and vertical gameplay. You can climb anywhere.
The second class is robots. It's for those who are tired of running around and just want to blow everything around.



Return in time is a thing. Due to the excessive dynamics, it is often not possible to immediately respond to a surprise attack or a stray sniper bullet. We understand this and therefore everyone has a second chance - to change the course of events with a rollback 10 seconds back. Chance recharges when you successfully kill an enemy.

And for dessert: NOT BATTLE ROYAL. Unexpected, right? We ourselves are tired of crawling across the field for 40 minutes until a bush kills you.
We invite you to take part in the Leadership Race. Every man for himself from the start, but to win you become ALONE against EVERYBODY.



There is no need to wait for a new match. Dropping by into the server in the middle of the game, you are in the same conditions as the experienced players. After finish, the match will restart automatically. It's non-stop.

We play together with you! We are constantly in touch with the players on and make a dream game together.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-4430 / AMD FX-6300
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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