Delve into the world of the future, where everyone is out for himself in the humans vs robots stand-off. Pick a traceur, loot an awesome gun, and beat damn machines. Or choose a robot and use his unique skills to get back at those humans for your Boston brothers.
Alla recensioner:
Mestadels positiva (153) - 73% av 153 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
3 jun, 2021
Utvecklare:
Utgivare:

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“TinShift is created by a small ukrainian independent team, and for futher immprovement and development, we need early access. The game has reached the point where main functionality has been implemented and now we want walk the path with community.
Early access will allow us to unite with people who love FPS games, and we will try to release patches and updates as often and efficiently as possible, based on people's feedback”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“The game will be in early access for at least a year, our main goal is to implement a product of excellent quality and do everything that we planned at this stage.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We dream about the game of cosmic proportions, with personal bases, a living open world, flights to other planets, character classes, transport, mining devices, researching and growing outlandish plants. But every long journey begins with the small steps.

STAGE 1
- optimization
- leaderboard
- skins for weapons and characters
- teams
- bug fixes
- other small stuff to improve your life
- wishes of players

STAGE 2
- customization/upgrade of weapons
- Elo/ranks
- upgrade of outdated weapons to AAA
- day trials
- championship
- updating and improving UI/UX
- bug fixes
- wishes of players

STAGE 3
- new weapon
- remake the class of robots
- adding an alternative map (3x3, 5x5)
- map update to AAA
- random events during the match
- classic shooter modes (optional)

STAGE 4
- mode outside the base (open)
- construction of buildings
- NPC-animals
- character classes”

Hur är det nuvarande läget i versionen med Early Access?

“- Super dynamic King of Hill mode
- 10+ types of weapons
- Wall running and parkour
- Base (400 meters in diameter) with palm trees inside
- Dynamic daytime
- Powerful soundtrack
- Class of robots in emergency condition
- The game consistently produces 70 fps on the ultra settings at 1080. Optimization for weak PCs - task #1 in our plans.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“To develop the dream game, we need your support. The price will not change, but it will be possible to make additional optional and cosmetic purchases in the game, as an additional thanks/support to us in development. Monetization will only apply to some goods, we do not want to cram a bunch of in-game purchases in an already paid game.
In the distant future, Leader mode should be free for everyone.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We have a , we play there regularly and communicate with the players. The most active ones receive an Advisor flyer, we especially listen to their opinions. We are grateful when players send the bug reports, so we fix them faster. Special thanks to all alpha testers!

Player' wish is a law for us.”
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Recensioner

“The last minute you need to live, regularly pulling out the championship, gives a lot of fun, and the game turns into a perky carnage, where absolutely everyone is chasing you and trying to take over the baton.”
IGN

“Unlike the battle royale, the Tinshift player can always be reborn in case of death and again rush into the midst of the battle, as was the case in classic shooters. Such "hot potatoes" are constantly transferred from player to player in an enchanting meat grinder, which makes the last moments of the match a real epilepsy and dirt.”
Playground

Om detta spel

TinShift is a dynamic first-person shooter arena. We inspired by Quake, UT and Titanfall. It's based on plausible shooting, wall running and sweaty armpits.

10 types of weapons are available. Some are classic, others will have to be used wisely and according to the situation.
1 map for 20 players with palm trees and vertical gameplay. You can climb anywhere.
The second class is robots. It's for those who are tired of running around and just want to blow everything around.



Return in time is a thing. Due to the excessive dynamics, it is often not possible to immediately respond to a surprise attack or a stray sniper bullet. We understand this and therefore everyone has a second chance - to change the course of events with a rollback 10 seconds back. Chance recharges when you successfully kill an enemy.

And for dessert: NOT BATTLE ROYAL. Unexpected, right? We ourselves are tired of crawling across the field for 40 minutes until a bush kills you.
We invite you to take part in the Leadership Race. Every man for himself from the start, but to win you become ALONE against EVERYBODY.



There is no need to wait for a new match. Dropping by into the server in the middle of the game, you are in the same conditions as the experienced players. After finish, the match will restart automatically. It's non-stop.

We play together with you! We are constantly in touch with the players on and make a dream game together.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-4430 / AMD FX-6300
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
    • DirectX: Version 11
    • Nätverk: Bredbandsanslutning
    • Lagring: 10 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Minne: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
    • DirectX: Version 11
    • Nätverk: Bredbandsanslutning
    • Lagring: 10 GB ledigt utrymme
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

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