A rogue-lite strategy adventure, blending real-time & tactical turn-based gameplay. Build & equip your team of heroes and conquer procedurally generated regions. Generate your own campaigns and complete challenges to unravel and expand your miniature universe.
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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「From day one, our focus with Successor has been creating an experience that resonates with our players. Early Access is our chance to realize that commitment and directly involve you in the game’s evolution. Your feedback, advice, and even your wildest ideas will help shape Successor into the best version of itself.」

這款遊戲的搶先體驗時間大約會持續多久?

「Successor has come a long way, but there’s still more to add, refine, and perfect. With your feedback and that of the entire community, we aim to keep expanding and improving the game, with a full release optimistically planned for sometime after this summer.」

正式版預計會與搶先體驗版有何不同?

「At the start of Early Access, Successor will launch with a handful of story campaigns, a few lords and factions, and an experimental version of the Campaign Generator—offering around 6–8 hours of gameplay from day one. Throughout Early Access, we plan to expand the game with additional handcrafted campaigns introducing new lords, heroes, factions, biomes, objectives, and more. We also aim to fully refine the Campaign Generator, hopefully incorporating many of the great features requested by our community.」

搶先體驗版目前的開發進度如何?

「The core gameplay of Successor is fully playable and has been for quite some time. At launch, the game will feature several story campaigns introducing new lords, heroes, and factions—each with a variety of unique enemies. Players will battle across a diverse range of exotic diorama-style boards.

For more details on what to expect, check out the About This Game section, where we outline the full roadmap, including the content already available and what we have planned for the future.

In addition, we’re introducing an experimental Campaign Generator, allowing players to create their own campaigns with game-changing kickers to keep each run fresh and exciting.

A rough estimate of playtime is around 6–8 hours for the story campaigns, plus a few extra hours attempting to conquer generated campaigns with challenging kickers.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We’re passionate about developing new content for Successor long into the future and believe that its price will increase once it’s ready for full release.」

在開發過程中,您打算如何與社群互動?

「Engaging with our community is at the heart of Successor’s development. We’re committed to gathering feedback through our Discord server, social channels, Steam forums, and even the dedicated in-game feedback option. Early Access is an opportunity for us to shape the game together, refining mechanics, expanding content, and bringing the best ideas to life. Our goal is to make Successor a game you love coming back to and can't wait to share with your friends.」
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FIRST, ABOUT THE DEMO

In this demo, you get to play two short campaigns, a small adventure into the miniature world of Successor.

  • The first, Betrayal, introduces the core game mechanics as you take command of Lord Craigh in his mission to find the culprit of a treacherous betrayal.

  • The second campaign is exclusive to this demo and forces Lord Craig to confront a mighty Necromancer Lord who has risen in a neighboring region, spreading death and unrest with his army of skeletons.

This demo offers just a small taste of what the full version of Successor has to offer. We hope you enjoy your conquest and follow our development journey as we continue developing the game!

NOW ABOUT THE GAME

Diorama boards are full of tactical options.

Engage enemies across diverse biomes, each offering unique tactical options like throwing axes, burnable fields, and wild animals. Occupy archer towers or strategically position your party to gain the upper hand or kick them off a cliff.

The initiative is always yours.

Successor combines real-time strategy with turn-based tactics, letting you pause command and unleash abilities instantly in a Focus Moment — always keeping you in control without waiting for your turn.

Lords & Heroes

At the start of each adventure, you can choose between three unique Lords, each with its own combat style and skill trees. However, the lord alone is not enough. You must build a party of battle-hardened heroes and weaponize them to face the challenges ahead.

Build, discover, conquer, unlock, repeat.

Successor is a universe full of unboxed challenges, mysteries, and items set in an adventure generated as procedural regions and kingdoms waiting to be unlocked.

Try the Campaign Generator and unlock new secrets.

Choose your preferred size and difficulty, and add kickers to shape the experience; here, you can unlock new heroes, biomes, and items by completing challenges.

Procedural generated Kingdoms

Dive into a unique kingdom every time! Our game dynamically crafts new regions and challenges for each run. As you play the universe, you will unlock & uncover new heroes, abilities, weapons, and equipment that will gradually increase your chance of survival as you undertake more dangerous adventures.

成人內容說明

開發者表示產品內容如下:

Units are portrayed as miniature figurines. During fights, they spill gore, and when dying, they explode into a red cloud in a cartoonish style. Violence is generally set in an unrealistic and humorous tone.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7 or newer
    • 處理器: Intel dual Core i5 or better
    • 記憶體: 4 GB 記憶體
    • 顯示卡: GeForce GTX 560 or Radeon HD 6870
    • DirectX: 版本:11
    • 儲存空間: 13 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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