Space Raiders in Space is a wave defense roguelike mixing squad management and tower defence mechanics. Command your almost competent crew to loot weapons and supplies, build defenses, and fight their way through the Bugpocalypse.
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Release Date:
Apr 16, 2020
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Originally we were planning to launch April 16th, and move on to our next project. however, we were blessed with some incredibly passionate beta testers and they helped us see the full potential of this game. after all of there excitement and ideas, Loren and I decided the best thing for this game was for the community to join us and we make Space Raiders in Space this game the best we can, together.”

Approximately how long will this game be in Early Access?

“our current estimate is to launch sometime in summer of 2020, however, this can drastically vary depending on the feedback we get and what kind of features and content the community would like added to the game.”

How is the full version planned to differ from the Early Access version?

“Threw out early access we will be adding more progression mechanics, content, Bosses, and short term goals for the player to try to achieve, and be rewarded if they do.”

What is the current state of the Early Access version?

“The game currently is at the playable state we originally were planning on launching it with. the decision to enter early access was due to the wave of ideas on how to expand on our original game idea to make it better.”

Will the game be priced differently during and after Early Access?

“For the first portion of Early Access, Space Raiders in Space will be free, anyone who downloads it during this time will keep it free forever as a thank you for the support you gave us in those early days of development. as we near completion we will be assigning a final price.”

How are you planning on involving the Community in your development process?

“The original game Loren and I had planned was compleated, our Early Access is about building Space Raiders in Space into the best game we can, together. every task on our development todo list from here on out was put there due to community feedback.

all of our development conversations are public on our discord, we welcome our players to join us in every step on our journey to make space raiders in space the best game we can, together.”
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About This Game

Space Raiders in Space is a wave defense roguelike based around 5 orders: Attack, Defend, Cower, Search, and Build. Command your almost competent crew to loot weapons and supplies, build defenses, and fight their way through the Bugpocalypse.

Construct Defenses

- Have your raiders scavenge materials from their surroundings and use them to design and build elaborate fortifications, hopefully keeping your crew a safe distance from the bugs' sharp and stabby parts. With over a dozen defensives, there are many build strategies to explore.

manage your crew

- Your crew is armed with enthusiasm and a bunch of weapons (assuming you have been looting), but not much intelligence. Issue commands to individuals or the group as a whole, then hope they know how to follow instructions. It's up to you to tell them when to search, what to build, how to fight, and more. Or else they'll all die horribly violent deaths, Probably that second thing.


Key Features:
  • Simplicty with Depth - The orders you can give are simple - the strategies you can achieve with them are surprisingly complex.
  • Challenging Maps - As you loot your way through the galaxy, the different locations you explore will present unique tactical challenges for you to conquer via clever use of weapons, fortifications, and orders.
  • Unique weapons - Penetrating Crossbows, Slashing Swords, Armour-piercing Snipers, Crushing Hammers, and many more weapon categories, each with multiple tiers and rarities.
  • Super Time Stop Powers - Pause the game mid-combat to evaluate your strategy and give orders. It will help, but sometimes the bugs are just too much.
  • Tough Decisions - comic book encounters at the start of each location will test your sanity. We recommend you don't look over the edge of the abyss.
  • Danger Everywhere - Your crew are strong but can be quite fragile. Be careful not to let the bugs too close to them, or you may lose one. If they get knocked down too often, they won't stand back up!
  • Leaderboard! - reach the top 5 ranks on the leaderboard and be memorialized on the main menu for all to see!

System Requirements

    Minimum:
    • OS: Window 7
    • Processor: anything from 2010 onwards should be fine
    • Memory: 2 GB RAM
    • Graphics: anything from 2010 onwards should be fine
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: anything from 2015 onwards should be perfect
    • Memory: 3 GB RAM
    • Graphics: anything from 2015 onwards should be perfect
    • DirectX: Version 9.0c
    • Storage: 3 GB available space

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