On the harmstead you sow crops by day, plough hordes of alien pests by night, and spelunk the “Very Dark” depths whenever you damn well please. This bloodthirsty alien planet doesn’t want you here, but you’re a farmer in a tractormech so what do you care?

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're a small team of two (brothers) building our dream game. Early Access gives us access to everything we need: feedback from a community that shares our passion, playtesters that know the genre, and time. Even better - if Planetation is a financial success then we can hire additional developers to make it the best game it can be.”

Approximately how long will this game be in Early Access?

“Two years according to our roadmap, depending on feedback from our community.”

How is the full version planned to differ from the Early Access version?

“We have a full roadmap with our complete Early Access vs Release feature list (as well as what we're working on right now). The plan is 50% complete before Early Access.

You can find our roadmap here: https://app.notion.com/p/3017dee34827811eb949c65565ebeac7?v=3017dee3482781de9249000c798c6358”

What is the current state of the Early Access version?

“All of the core systems are done (multiplayer, savegames, procedural generation, biomes, player attributes, items and inventories, combat, etc). We are now in full content mode, putting more meat on the gameplay. Our roadmap is kept constantly up to date and will tell you exactly the current state of Planetation.”

Will the game be priced differently during and after Early Access?

“We will increase the price as Planetation gets further developed.”

How are you planning on involving the Community in your development process?

“We're in constant communication with our community over on our Discord (https://discord.gg/Qz7pSt4). We release video DevLogs every 2 weeks showing what we've been working on, but you can ask any time and we're happy to chat!”
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About This Game

On the harmstead you sow crops by day, plough hordes of alien pests by night, and spelunk the “Very Dark” depths whenever you damn well please. This bloodthirsty alien planet doesn’t want you here, but you’re a farmer in a tractormech so what do you care?

PLANETATION is a first-person co-op ‘farmvival’ game that combines the unrestrained creativity of a basebuilder (Factorio, Stardew Valley) with the day/night tension cycle of a survival game (Seven Days to Die, The Forest). With up to eight players you will plant, explore, harvest, shoot, build, refine, and die at the whim of Ol’ Gal, the uncaring owner of your very souls.

Run a hyper-unrealistic 'harmstead' on an unbelievably hostile planet. Trade dollarweed for bullets, and bullets for dead aliens. Trade dead aliens for another day alive on this blessed world.

Customise your tractormech in any way imaginable, and many that are not. Plant protatoes with a shotgun. Build perimeter turrets with your mind. The world is in the palm of your hand - right beside the magnetic chainsaw.

This crackpot western planet is too beautiful not to plunder, so jump in your mech and explore the distant “Very Dark”. Take your friends to watch your back, for the things that lurk in the depths do so for a very good reason...

  • Farm - Sow a crop of protatoes for a protein-rich snack. Crossbreed seedlings into something new and useful; you might not even blow yourself up. Or just do as you’re told and plant more dollarweed, which you can trade for things you can’t grow like super-rare tractormech components or Ol’ Gal’s love.

  • Progress - Got plenty of ironberries and don’t like the taste? Build a smeltery and turn them into iron! Then build a refinery and make some steel! Hunt down a metalweb spider in the Very Dark and smoosh it with some steel to get darksteel. Then build some laser or magnesis turrets and suddenly the night is looking a little less dark.

  • Expand - You’ll need something to power all of these toys, so build some solar panels or tap a geothermal vent - as long as you can defend it through the night! Or cage a few vampiric fireflies and as long as you keep them fed you’ll have all the power you need for your mile long electrostatic fence.

  • Explore - If you’re feeling adventurous you might journey farther, perhaps all the way to the Very Dark. The deeper into the Very Dark you go the more loot you will find, including body parts you can repurpose as components for your tractormech - but things lurk in the dark places, things that do not wish to be disturbed. Things with names.

  • Fight - Eventually night is going to fall, and that’s when you fight for your synthetic life. Jump into your tractormech, swap that vacuum harvester out for a darksteel pummeler and get a-whacking! First person shooter, hack’n’slash, battlefield commander - combat is what you want it to be!

  • Die - Does the night not pose enough danger? Make it harder. Lure the horrors of the deepest chasms, the named things of the Very Dark, up to your farm and slay them for their shiny baubles! All it takes is a carefully performed ritual and a whole lot of blood.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-4590 (AMD FX 8350)
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 970 (AMD Radeon R9 290)
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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