Melvor Idle is a feature-rich, idle / incremental game with a familiar feel. With over 20+ unique skills to tackle, you will always have something new to discover.
All Reviews:
Very Positive (137) - 95% of the 137 user reviews for this game are positive.
Release Date:
Nov 19, 2020
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access provides me with an avenue to preview and show all in-development and upcoming concepts that are planned for the game.

Alongside this, Early Access allows me to collect feedback, suggestions, criticism, bug reports and more which will directly assist with the development process of the game.

All the above will prove extremely useful and beneficial to the direction and development of Melvor Idle.”

Approximately how long will this game be in Early Access?

“I am hoping to leave Early Access by Q2 2021.”

How is the full version planned to differ from the Early Access version?

“The Full Version of the game will be very similar to the current Early Access version.

The main new features that are coming to the game include new Skills to train, which will provide increased content and gameplay mechanics that the Player can learn and play.

During development and Early Access of Melvor Idle, we will introduce brand new end-game content that a player can participate in. Kind of like a "Final Boss' type scenario that requires the use of all Skills to be able to defeat. This end-game content will also come with new artwork and storylines about the world of Melvor.

New features also include Offline Progression support for Combat Skills. Currently, this is not included in the game but it will be supported in the near future (So you can progress in Combat Skills while the game is closed).

New performance improvements and tweaks will also be introduced to provide increased stability and performance throughout the entire game. This will give the player a smoother experience that is great to interact with.

There will be an extra 3-5 months worth of gameplay and content to be introduced into the game during Early Access that will give the player more to achieve with each Update.”

What is the current state of the Early Access version?

“The game is extremely stable and around 60% of the planned content is already in the game, providing an immersive and full experience. You can refer to the "About This" section for details on what is currently implemented in the game.

There is roughly 6-9 months of content if you wish to complete the game 100%.”

Will the game be priced differently during and after Early Access?

“The full price of the game will not change during the course of Early Access, and will also stay the same after it leaves Early Access.”

How are you planning on involving the Community in your development process?

“I will be browsing all sources of information and feedback regarding Melvor Idle.

The main channel for feedback will be the Official Discord Server where I am talking to the community on a daily basis.

I will also be browsing the Steam Community Forums, Melvor Idle Subreddit, and all forms of social media linked on the store page to reply and be involved with the community.

The community will be closely involved with the direction of the game and some features that are implemented that are not directly included on the official Development Roadmap.”
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About This Game

Melvor Idle is a feature-rich, idle / incremental game with a familiar feel. With over 20+ unique skills to tackle, you will always have something new to tackle.

Features include offline progression, cloud save compatibility, many unique shop upgrades, inbuilt bank / inventory system and more!

Every skill in this game has its purpose, and interacts with other skills in unique and interesting ways. The training of one skill will benefit others, forcing you to make decisions about the best cause of action to take.

Combat has over 110+ unique monsters for you to face, utilizing Melee, Ranged or Magic attack types to gain advantages over your foe. You can level up Prayer, Slayer, and Hitpoints alongside your standard Combat

Combat comes sorted with many fierce and tough Dungeons for you to conquer. Each Dungeon contains a unique, tough boss at the end which in turn will provide massive rewards for completion!

Skills are your break away from the madness that is Combat. You can relax by training many different skills to aid in your journey. Currently, there is 12 separate Skills to progress away from Combat.

Do you have what it takes to conquer Melvor?

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 and later are supported, older operating systems are not supported (and do not work)
    • Processor: An Intel Pentium 4 processor or later that's SSE2 capable
    • Memory: 512 MB RAM
    • Graphics: Yes
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Sound Card: Nah
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Linux
    • Processor: 1.5GHz
    • Memory: 512 MB RAM
    • Graphics: Yes
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Sound Card: Nah
    Recommended:
    • Requires a 64-bit processor and operating system

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