Craft in Abyss is a base-building rogue-lite game. It allow players to design their own mechanical fortress, gather resources and continuously strengthen the fortress facilities within a sci-fi world.
All Reviews:
Positive (20) - 95% of the 20 user reviews for this game are positive.
Release Date:
Sep 3, 2020
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to enhance our game by player reviews to make sure the public release fit player's expectation. Also, we wants to add more contents, including the full story, 120 H.O.P.E. and more.”

Approximately how long will this game be in Early Access?

“4 months”

How is the full version planned to differ from the Early Access version?

“More contents, including the full story, 120 H.O.P.E. and more. We are now having 2 parts of story, and we are planning to have the 3rd part. We hope to enhance the tech (ability) system to give a diverse game experience on different build.”

What is the current state of the Early Access version?

“We finish developed the Early Access version. But we have far more content to be done on the public release. All the features listed in the "About This" section are already implemented.”

Will the game be priced differently during and after Early Access?

“No”

How are you planning on involving the Community in your development process?

“Steam Community”
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About This Game

Craft in Abyss allows players to design their own mechanical fortress, gather resources and continuously strengthen the fortress facilities within a sci-fi world. It is a rogue-lite base building game at heart.

The player will need to keep upgrading and expanding the fortress to strengthen themselves during their journey to gather more companions and fight enemies for resources.

Core Gameplay 1: Facilities


In order to construct additional facilities on the fortress, the player will first have to construct a baseplate, which naturally must be connected to the fortress itself. Do note that more baseplates aren’t always better, since additional baseplates increase the size of the fortress, making it easier for enemies to land their attacks as it will be more difficult to dodge the projectiles.

After designing the shape of the moving fortress, the players will then be able to construct facilities on them, then set off to battle.

Core Gameplay 2: Battles


During battles, the players will control the moving fortress, and utilize the rotating baseplates as well as the auto-defence facilities to defeat enemies.
After defeating enemies, the player will game resources, which can be used to strengthen the fortress.

Core Gameplay 3: Skills


After every battle, the player will be able to randomly gain a digital totem, which will come with skills, from the ruins. The player must make good use of the digital totem’s strengths in order to achieve victory.

For example, “+25% damage from main cannon. Main cannon now causes recoil.” A skill like this would allow the main cannon to be used for dodging attacks as well as actually damaging enemies.

The most interesting part of this game is that the players will gain skills randomly, meaning that they won’t be able to actually permanently stick with a layout, and will have to adapt their playstyle according to the skills they receive, thereby providing them with different experiences.

Plot Introduction


“Alex was born and raised in the Underwater Ruins, a sealed megastructure submerged deep beneath the ocean. As a genius engineer, she pilots her battleship alone in search for an exit at the top of the ruins in hopes of finding a solution to the threat of her home disappearing. Yet, what she came across was the mechanical assault from the labyrinth itself…:



System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 64-bit
    • Processor: 3.2 GHz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 660, Radeon R7 370 or equivalent with 2 GB of video RAM
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel(R) Core(TM) i5-8400 CPU
    • Graphics: GeForce GTX 1060 6GB
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible

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