Rogue Legacy 2 is what you'd get if you mashed Rogue Legacy and a sequel together. Every time you die, your children will succeed you, and each child is unique. Your daughter might be a Colourblind Archer, and your son could be a Pacifistic Chef. Either way, one of them is getting conscripted.
Recent Reviews:
Mostly Positive (99) - 72% of the 99 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,299) - 80% of the 1,299 user reviews for this game are positive.
Release Date:
Aug 18, 2020
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Before the launch of the first Rogue Legacy we received an immense number of ideas from the community through social media, emails, and our Steam Community forums. Your feedback resulted in new traits, balance tweaks and improved stability. We also had diehard fans creating incredible mods and content that kept Rogue Legacy’s flame burning. All of this involvement helped steer RL1 in a better direction, and we feel that officially bringing Rogue Legacy 2 into Early Access is the next natural step.

We already have a roadmap of what would be in the final game, but we’re excited to see what fans will come up with along the way. Here’s what our schedule looks like:

Major updates approx. every 2 months: Major updates include biomes and everything associated with them (new bosses, new enemies, new hazards, etc.). We’ll also add big features (either alongside or in replace of new biomes) such as new player classes, NG+ mods, and new NPCs. Major updates will come with big announcements and a video detailing the changes.

Minor updates in-between major ones: Because there are so many places to add new content in Rogue Legacy 2, our plan is to do so incrementally between major updates. These minor additions will hopefully ease the wait before we can drop big content packs. Minor updates include new traits, new spells, new relics, new rooms, new insights, new equipment, and new runes.

Bug -fix patches at any odd hour: Of course we will be at-the-ready to address any bugs people may encounter. There is no schedule for these patches though, because it purely depends on how many bugs occurs between updates and the severity of them. RL2 has a lot of moving parts, and we want to make sure the experience is as smooth as possible for players.

Nothing is set in stone: This schedule is purely preliminary, because we have no idea how things will work out. That means anything can change, from when an update comes out to what appears in each. For example, if a monthly update is too aggressive for us to maintain, we may batch everything into the major updates.”

Approximately how long will this game be in Early Access?

“Our current roadmap pegs the launch of the complete game approximately one year after the Early Access release, sometime in 2021. But don’t bet on this even if you are a gambling man. While we would love to give a guarantee, things change, whether it be an oversight on our best-laid plans, or simply big and unexpected new features that we absolutely must have in the game.”

How is the full version planned to differ from the Early Access version?

“The full version of Rogue Legacy 2 will be feature and content complete, with a concluding narrative, the full measure of gameplay elements, and additional components like localization and achievements. Currently there are no plans to provide incentives for early-adopters, outside of the ability to play the game early, help shape its final form, and to receive the game at a lower initial price.”

What is the current state of the Early Access version?

“Rogue Legacy 2 has already been in development for more than two years, because we wanted to make sure we gave players the most complete experience we could with an incomplete game. Many of the systems are in place, all that’s needed is more time to create more content. Provided below is a list of features and content that the game currently has. That said, as we continue to develop in Early Access, this answer is subject to change. So we’ll be sure to keep this list up-to-date.

  • Complete game loop (Title screen to lineage selection to skill tree to town hub to castle).
  • 1.5 biomes (with 3-5 more to be added).
  • 700+ random rooms (with more on the way).
  • 4 complete character classes with individual talents and unique weapons (at least 8 more classes planned).
  • 42 traits (with more on the way).
  • 17 upgradable skills (with more on the way).
  • 5 equipment sets for a total of 25 pieces of equipment (10 more sets for 50 pieces planned).
  • 9 runes (with more on the way).
  • 12 enemies + 1 boss (many more bosses and enemies to come).
  • 8 unique relics + 2 heirlooms available (with many more on the way).
  • Additional features such as Universal Healthcare, Insights, memory fragments, and more!

Will the game be priced differently during and after Early Access?

“Yes, the price will be raised two times during development. If all the content we had planned makes it into the final version, Rogue Legacy 2 will be more than twice as large as the original. We understand the disparity of playing an incomplete game though, so our intention is to set the price in three tiers as more and more content gets added. The game will be available for the Early Access launch at a special EA release price. Approximately half-way through development, we will raise the price, and then raise it once more to a final price once v1.0 is released. Any changes to the price will be clearly communicated before they are made.”

How are you planning on involving the Community in your development process?

“We’re expecting the Community will be instrumental in all aspects of development, from the gameplay to the story to the technical stability. On the gameplay level, we mentioned earlier that we feel Rogue Legacy’s intrinsic expandability lends itself very well to community feedback. Have a great idea for a quirky new trait? Tell us more! Inspired by a new character class? You better start yapping! Got a pyramid scheme, but you’re certain this time it will work? We dig it! That said, Early Access can be a hectic process, so we’ve created a roadmap to ensure things don’t get too crazy and we can still release within our expected launch window. We’re also taking the story very seriously, and are keen to know what people think of it and how we can improve the narrative. And of course, the bugs reported by players will be a constant boon that ensures Rogue Legacy 2 runs as stable as possible. We’re extremely excited to see what our fans come up with to expand our tiny corner of the roguelite universe.
Players can offer feedback directly through the in-game user feedback system, our discord channel (discord.gg/cellardoorgames), and Steam community forums.”
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About This Game



Rogue Legacy is back! But now it's got a 2 in front of it!

Rogue Legacy 2 is a genealogical rogue-LITE. That means it has all the trappings of a typical rogue-like (randomized runs, changing characters, and more), but with persistent upgrades, and persistent dead heirs. In this game, your legacy defines you. Spend your parents’ inheritance and grow the family manor to give your children a better fighting chance. Each child is unique, with their own traits and abilities. Your daughter could be an archer. She could also be a Vegan. Rogue Legacy 2 also lets you play how you want to. Go hard and fast, and you can dive deeper into the depths of a randomly-generated world. Or take it slow and steady, and build your character up until you’re ready for greater challenges.



Haven’t played the first one? In that case, here's what (the original) Rogue Legacy IS ALL ABOUT:

  • An adventure that takes place in a randomly generated world. The entire kingdom changes with every life, so no two runs are the same.
  • Rogue-LITE. This is not your average roguelike because even in death, not all is lost. Instead, you can build your manor, improve your legacy through an in-depth skill tree, and make each child stronger than the last. The game can be beaten at level 1, but that doesn't mean it has to.
  • Every heir is unique. Some might have Synethesia, where sounds can be perceived as colours, others might be contrary pacifists, and some could just be a little chubby.
  • Equip your heroes with powerful weaponry and armor. Or gain new abilities like flight, dash, and air jumping.
  • Clowns.



That’s fine and dandy, but what about the sequel? Here’s what’s NEW with Rogue Legacy TWO:

Brand New Style

We’re taking a whole new artistic approach to Rogue Legacy 2. The sequel features 2.5D stylings, with 3D characters against hand-drawn backdrops. The art uses heavy shading and all animations are done using stepping techniques to keep the familiar RL look and feel.

Unique Weapons

On top of new abilities, classes now have weapons that completely alter how they play. Rangers use bows, Lancers have multi-directional swings, and chefs throws ladles.

Revamped Biome Generation

We went all-out with biome generation to make each area in RL2 feel completely new. Each biome adopts different “build strategies” to create completely unique yet-still-randomly-generated regions.


True Metroidvania

To really push the metroidvania flair, RL2 introduces heirlooms: special items that permanently give your heroes new abilities that fully reveal the world’s secrets. These are not basic lock-in-key abilities, but powers that fundamentally change how you play. And heirlooms are not simply handed to you. You must prove your worth, provided you can find them.

Traits 2.0

Through the powers of Socialism we’re bringing in the Universal Healthcare System, which adds a gold gain modifier to some traits. The more debilitating the trait is (in-game), the bigger the reward. This makes choosing your heirs a meaningful decision every time.

Improved Accessibility

RL1 was always designed for accessibility, by catering to both the hardcore players through skilled gameplay, and the more casual with a detailed level up system. However, in some cases progression could still hit a wall, so we’ve introduced new mechanics such as Off-shore Banking to give struggling players more ways to succeed.

More of everything

Of course we’re also adding more of everything people loved from the original Rogue Legacy. More traits, more spells, more classes, more biomes, more enemies, more equipment, more rooms, more story. Just more everything.

Clownathropy

More clown.


AND THERE'S A WHOLE LOT MORE. But we're still working on them through Early Access, and we'd like to keep a few secrets in our back pocket. :)

Early Access may be temporary, but Rogue Legacy is forever!

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2.0 Ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 680, AMD R9 280X
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: 3.0 Ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 680, AMD R9 280X
    • DirectX: Version 10
    • Storage: 2 GB available space

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