Istoria is a Story driven Turn-based Strategy Game. Follow the Story of Nemu and her comrades, find/craft Items and customize your Characters.
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Release Date:
Apr 7, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Currently this Project is a one person Operation (except testing).
Early Access can give me feedback from a wider audience.

For players of the early access version have the chance to follow the creation of the game, that incudes unfinished or later removed Artwork, Soundeffects or Musictracks.
They also have a chance to give feedback to change the game before it's finished.”

Approximately how long will this game be in Early Access?

“I'm currently aiming for the end of/late 2020.
For a more details please read "What is the current state of the Early Access version?" down below.”

How is the full version planned to differ from the Early Access version?

Planned Content:
The full version should feature a 4 Chapter Story.
Characters should all have a backstory and Character specific Skills or something to separate them for the rest of the cast.
I’m also planning to give the game more musictracks.

Planned Content that may change:
Combat animations (current planned and tested are 1-3 frame animations).
Character voice lines (1-4 voice lines, for every playable Character).”

What is the current state of the Early Access version?

The main programming for this project is done.

The 4 Chapter Story is ruffed out (Every Chapter has it's main story events panned, side content is still missing, for the most parts).
The Story for Chapter 1 is about 40% writen (some parts wait for small changes/rework).

The current version includes the stat of Chapter 1 (beginning of the story) and took my testing team around 90 minutes to complete.
It also contains the first 2 challenge quests/missions on the first map.
In terms of Character customization, there are 7 Classes and 18 Items.

Some Items, Character, Classes are missing flavor text but are fully usable (they might be reworked or changed later).
While playing you will currently encounter unfinished Character/background art (there will be a big clean up time at the end of chapter 1).
There is currently only one musictrack.”

Will the game be priced differently during and after Early Access?

“i think it's fair that all the Supporters of an early version receive at least a small discount.
So the price might increase before release or over time.”

How are you planning on involving the Community in your development process?

“Since I'm planning on releasing additional content every 1-2 weeks i will try to start a discussion or news post on every major patch.
To give feedback you can visit the "Community Hub" where you can start discussions or comment on my posts/news.
You can also use our support mail for feedback, if you like to stay private.

I don’t plan to take input for the Main story or Character stories.

If players request or even design a "good" Class, Item, Skill, Effect or challenge quest, I’m willing to implementing them in some way.
I'm always open for quality of life changes.”
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About This Game

Istoria is a Story driven Turn-based Strategy Game.
Follow the Story of Nemu who was sealed for 500 years.
Travel between Worlds and Locations to complete the Story.
Meet many Characters which each have their own Motivations.
Customize your Character by choosing from many different Classes.
Find and craft Items for your Characters.
Complete Side or Challenge Missions.

Turn-Based Strategy:

First you select the actions your Characters (up to 4 for normal missions) should make that Turn.
You have to plan your actions carefully, because after you hit the End Turn Button there is no turning back.
When you end the Turn all Characters will activate in order of their speed stat.

Customize your Characters:

Equip Items:
Equip 2 passive (Weapon+Artifact) and 4 active Items.

Interesting Effects/Passives:
Items and Characters can have many different Effects/Passives.

Character can have up to 10 Class level in up to 4 Classes
( Vrontimancer lv.2 Pyromancer for 5 used Class level).

Change Skills:
Every Character can equip up to 5 Skills.


You will travel to different Locations which each have their own Map.

On the Map you will find:
  • Mainstory Quests
  • Sidestory Quests
  • Challenge Quests
  • Farming Locations

Mature Content Description

The developers describe the content like this:

May feature veiled Nudity.
Descriptions or depiction of Violence or Death.

System Requirements

    • OS: Windows 7-10
    • Memory: 600 MB RAM
    • Graphics: OpenGL 2.1+
    • Storage: 500 MB available space
    • Additional Notes: Visual C++ Redistributable 2019
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