Command military Special Ops Teams in gripping tactical combat against a Middle East-based terrorist network. Sequel to RockPaperShotgun's "Best Tactics Game of 2014".
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Release Date:
Early Access in 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Door Kickers 2 is planned with a very large scope, it must be - and will be - your go-to tactics/strategy game for many years to come!
And after you've finished all the content we created ourselves, you'll be able to add many more years of gameplay by means of complete modding control.
This comes with great complexity and a huge amount of man-hours.

We're a very small team and we simply can't deliver this amount of work without your help.
That's where we need you, the community, to help us prioritize features and iron out the gameplay wrinkles, just as you have done during the DK1 development.”

Approximately how long will this game be in Early Access?

“We intend to have the game in Early Access for 12 to 16 months. The first half of EA will be dedicated to ironing out the tactical combat part of the game while the 2nd half will be used mostly for Campaign Mode development.”

How is the full version planned to differ from the Early Access version?

“Full version of the game will have the following overall scope:
  • Single Missions, Coop Missions and Single Player Generated Campaign Mode
  • Steam Workshop Support
  • 3-4 Playable Units / ~8 Trooper Classes with new gameplay options
  • Night missions, infiltration, disguises and undercover work
  • 12-16 Enemies and NPCs including disguised insurgents and Third-Actor Spec Ops and Agents
  • New locations and environments (Oil Installations, Military bases, Embassies, Famous Missions etc.)
  • 100+ Single Missions
  • 30+ Coop Missions
  • Mission Generator with ~400 locations to develop scenarios from

Steam Workshop Support will be added a bit later in development, towards the full released of the game.
This is due to the fast pace game-engine changes during the EA period, when mods can become quickly outdated (read: broken) and modders' work becomes a chore to maintain for both them and us.”

What is the current state of the Early Access version?

“Initial version on Early Access - to be released around End of Q2 2020 - will offer Single Missions and Coop Multiplayer and contain the following:
  • ~40 Single Missions
  • Full Blown Mission Editor
  • ~8 Coop Missions
  • 1 Playable Unit with available 4 Classes
  • ~8 Enemies and NPCs
  • ~20 weapons and pieces of gear

Will the game be priced differently during and after Early Access?

“The price of the full version release will be increased by aproximately 20%.”

How are you planning on involving the Community in your development process?

“We are present on our games Steam forums almost 24/7 and timely respond to feedback, concerns and player needs. The game contains a prominently placed "Send Feedback" button which we encourage players to use. We personally respond to feedback on an almost daily basis.
You can also find us on our discord channel:

Once a month we will poll the players on which major feature we should prioritize next or which unit / weapon / game mode should be added next.

After every major version we will poll the players in semi-formal way to quantify player impact and response.”
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Planned Release Date: Early Access in 2020

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About This Game

“Charge set”, my Alpha Team leader said.
Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio.
“Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled.
The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown.
--- from “Violence of Action” by Marty Skovlund

The long awaited sequel to the hit tactics game Door Kickers, Task Force North brings you the best portrayal of modern Close Quarters Combat and Tactics in a video game. Coming at you in Early Access circa Q2 2020.

Door Kickers 2 is a top down strategy and tactics game about using intelligence assets and controlling Special Operation Units in daring raids to neutralize and capture terrorists in the fictional country of Nowheraki, Middle East.

True to the violent and dynamic nature of combat in the region, the game models deadly threats and technologies such as booby traps, suicide bombers, RPGs and concealed insurgents - while handing you new toys such as Light Machine Guns for suppressive fire, drone reconnaissance, night vision goggles and wall breaching charges.

Adding further to the roster of improvements, you can now choose the unit to deploy for any mission. The United States Army Rangers make for the initial deployment option, but soon we will reveal other - distinct but equally cool units. The choice will not be simply one of skins and weapons, but also come with distinct playing style and abilities we will reveal further down development road.

Quick Points:

  • Top Down view, optimized for tactical analysis
  • Real Time gameplay with pause-at-will to analyse and change plans
  • No turns, no hexes, no action points - just freeform planning
  • Realistic but action packed
  • Non-linear levels, multiple paths and break-any*-wall kinda freedom
  • Multiple units to play with, each with their distinct playing style
  • Weapon customization
  • Destructible environment
  • Single Player & Online Cooperative Multiplayer (2 players)
  • Custom-built 3D engine, allowing for increased moddability
  • Mission editor
*almost “any wall”

Door Kickers 2: Task Force North is planned to release on Steam Early Access (Windows) in Q2 2020, with other OS versions coming later once development stabilizes. Further details to be released as we iron the damn game out.

Also, come to play the game at PAX East in late February 2020 :)

Mature Content Description

The developers describe the content like this:

War, firearms, explosions, death by firearms.

System Requirements

    • OS: Windows Vista
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.1 / DirectX 10 compatible video card. Integrated IntelHD 630 or better.
    • Storage: 1 GB available space
    • OS: Windows 10
    • Memory: 4 GB RAM
    • Graphics: A dedicated video card, OpenGL 3.1 / DirectX 10 compatible.
    • Storage: 1 GB available space
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