Godking: Master of Rituals is a fantasy strategy game inspired by great classics, bringing a host of new features and a rich new world to conquer. Pick your faction and your god-like avatar. Build your empire and crush all enemies in this glorious 4X with endless replayability.
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Release Date:
Apr 8, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Thanks for checking out Godking!

Sensiga is a five man team based in Brighton, UK. We left our big studio jobs a few years ago to pursue our ambition of working together as a tight-knit group of friends, on innovation inside strategy games.

The last year or so we have been working on our dream game - Godking: Master of Rituals. It combines a lot of what we love about strategy games of the past, with a healthy dose of our own ideas added on top.

While we are developing our own favorite game, creation in a vacuum is rarely great. Maybe especially when you are trying to introduce new mechanics and features to an already established and slow moving genre.

As such we have decided that getting more players involved is absolutely necessary. Godking has an enormous amount of complexity, depth and content already - now we need feedback on what we have done, and where we need to go in the future.”

Approximately how long will this game be in Early Access?

“We think we are about 3 months away from completing Godking as planned. Having said that - if there is enough interest in the community for more advanced additional features, such as Co-Op multiplayer, PvP multiplayer, dramatically improved AI, a large amount of new playable factions and general content, improved art and visual presentation, modding and exposing tools - then we will continuously evaluate the viability of extending early access further. Collaborating on the decision with the community.”

How is the full version planned to differ from the Early Access version?

“Following our original plans, the remaining issues are primarily adding unfinished high level content for the six playable factions, improving the efficiency of how the AI plays so it becomes a more challenging opponent, and fixing any remaining bug or polishing tasks that might come up during EA. This also includes balancing units and factions a bit more than they are today. Perfect balance is not currently a goal, as we love the fact that some factions are stronger, or harder to play than others - but if we move towards multiplayer, more careful balancing will be required.

Interest from the community will dictate our plans beyond this scope, but the dream is of course to gain the backing needed to start exploring multiplayer aspects of Godking, as well as meaningful new content such as new playable factions.”

What is the current state of the Early Access version?

“The game is fully playable, with six playable factions and six playable incarnations (god-like leaders with unique play styles and powers). They all mix and match reasonably well, although thematic choices are currently most optimal. We are getting close to about 1000 unique units in the game, about 100 unique artifacts (magical items) to find, about 100 ritual spells (strategic commander actions such as summon units, convert currencies, teleport on world map, convert units, etc). And finally we are at about 50 unique combat spells (spells cast by units during auto-combat). Combat spells went in as one of our last remaining big features, and is as such lagging behind on content compared to other areas of the game - we will get that sorted out before full release, ideally at least doubling the amount of combat spells.”

Will the game be priced differently during and after Early Access?

“We do not expect the price of the game to change - even if we gain enough support to increase the scope of Godking, and add big new features such as multiplayer.”

How are you planning on involving the Community in your development process?

“We want you involved as much as you can!

Buying our game is fantastic, and thanks a ton if you do! But we also would love to hear from our players - especially if you like the direction of the game, and start to share our vision of a grander and even more glorious future for what Godking: Master of Rituals COULD be.

What if we just kept adding new factions, till we got into the dozens? What if we keep adding more randomized content, to improve on the rogue-like aspects of the game? What if we keep improving the AI, possibly also adding difficulty selection for it, so that veteran players can get bigger and bigger challenges? What if we added multiplayer aspects to the game, such as Co-Op with friends, and maybe even PvP modes? Could we host regular tournaments? Could we add a meta-layer with more globalized stats and leaderboards? Could we add ranked games and 1v1 to 4v4 or even beyond? Could we have epic FFA 20 player games sometime in the future? Could we have 10v10 team vs team games?

These are the kinds of topics we want to explore, and they can't be fully understood unless it is a conversation with the actual players.

We would love to get you involved!

Our Discord is https://discord.gg/YghpGfh - join us there or on our Steam forums.”
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Planned Release Date: April 8

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About This Game

Godking: Master of Rituals is a fantasy strategy game inspired by 25 years of classics, while bringing a host of new features and innovations to the table.

Pick your faction and your god-like incarnation, build your empire and crush all enemies.

Play as the Blackbog Goblins - who rely on cheap slaves and dark magic, the Scaleborne - lizardmen clans who can swim across the seas, Mercia - the once great human kingdom who can field huge armies of armored knights, United Tribes - the human barbarian brotherhood of freefolk, the Returned - skeletal armies of undead warriors and necromantic mages, or Khaoset - the chaos entity able to reproduce itself into a whole faction of mind linked mutated chaos creatures.

Pick one faction to lead. The rest you will have to destroy...

Key Features

  • A new 4X experience, with a rich fantasy universe to explore and powerful enemies to destroy
  • Six unique playable factions, all with their own set of units, spells and even mechanics and how to play them
  • Six unique god-like incarnations - the representation of you the player in the world, each with their own set of passive abilities, combat stats, spells and strategies. They combine and mix with all factions, for added replayability and experience differentiation
  • Visually beautiful automatic combat - with knights, arrows, flying spells and terrifying monsters - you plan your army compositions to effectively beat the next enemy, then you lean back and watch as your brilliant plans unfold
  • Rogue-like elements, with randomly generated maps, randomly placed holdings, randomized holding defenses, randomly placed magical artifacts and randomly placed world treasure chests and wandering monsters - this gives the game enormous replayability. Always a new experience and sometimes with almost hilarious results

Will you take form as the Blazing Invoker, a master of fire? Will you be the Older Earthmother, who protects and heals? Will you play the High Shaman, a barbarian incarnation able to summon wolves and shapeshift into wereform? Or maybe you pick the Wraith Lord, an ancient undead mage? Or are you at heart the Harbinger of Chaos, a creature able to summon mutated forms from the plane of chaos?

A new world awaits you - so awaken as Godking. Claim your throne.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 (64-bit)
    • Processor: i5 or similar
    • Memory: 4 GB RAM
    • Graphics: geforce 970 or similar
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: i7 or similar
    • Memory: 8 GB RAM
    • Graphics: geforce gtx 1050 or similar
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
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