This content requires the base game RetroArch on Steam in order to play.

All Reviews:
8 user reviews - Need more user reviews to generate a score
Release Date:
Mar 10, 2023
Publisher:
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Downloadable Content

This content requires the base game RetroArch on Steam in order to play.

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About This Content

XRick is an open source implementation of very popular game. Rick The game was released in 1989 in the UK and in America. It was also published in Spain. The game was followed by a sequel, XRick2, in 1990.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Memory: 32 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • Additional Notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core series or AMD equivalent
    • Memory: 512 MB RAM
    • Graphics: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.
    • Additional Notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOS El Capitan (10.11) or later
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux-based distro
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Memory: 32 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • Storage: 500 MB available space
    Recommended:
    • OS: Linux-based distro
    • Processor: Intel Core series or AMD equivalent
    • Memory: 512 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • Storage: 500 MB available space

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