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發行日期:
2022 年 5 月 11 日
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您必須在 Steam 上擁有遊戲主程式 RetroArch 才能遊玩此內容。

下載 RetroArch - QuickNES

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QuickNES, is a highly accurate and feature-filled emulator for the most popular '80s home videogame console, with support for tons of features. Began as very simple sometime in 2004.

This is by far the fastest emulator for this console that you will find. If you are in need of an NES emulator with the least amount of CPU overhead or you have very dated system specs, QuickNES is the emulator of choice.


The latest QuickNES made by Christopher Snowhill (AKA 'kode54') is a fast and heavily modified variant of the code originally made in 2003-2005 by Shay Green (aka 'Blargg' on his website or 'gblargg' on GitHub). Chris added his own open-source Windows front-end to his QuickNES core. 'Blargg' is the one who developed the strident emulation accuracy tests for many emulators striving to simulate the GB and GBC hardware as closely as possible. He also created his own NTSC Filters, which replicate the analog signals that the consoles output to the TV, and has been used in many emulators for the NES, SNES and 2D Sega consoles (SMS & GG).

Christopher Snowhill's core of QuickNES, that was first uploaded to GitHub on January 11, 2010, was abandoned on early December 2014. However the libretro core, derived from that old core on December 9, 2012, is still active, and other programmers have introduced many improvements including adding more mappers.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 作業系統 *: Windows 7
    • 處理器: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    建議配備:
    • 作業系統: Windows 10
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。
    最低配備:
    • 作業系統: Linux-based distro
    • 處理器: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • 顯示卡: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    建議配備:
    • 作業系統: Linux-based distro
    • 處理器: Intel Core series or AMD equivalent
    • 顯示卡: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.

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