In this roguelike deckbuilder, you’re hunted by an Eldritch Horror. Build crushing combos, fight coordinated enemies, and reroll your abilities to survive. Infinitely upgrade weapons, forge killer synergies, and become stupidly overpowered!
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Spilling | The Endless Wyrd - Gameplay Trailer
Generell/filmatisk | The Endless Wyrd - 7 Lessons of the Wyrd
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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«At Design Imps we are committed to the concept of "Together we can make it better”. It was the reason we implemented an easy to use modding system for Fhtagn! - Tales of the Creeping Madness and the reason we want to have Early Access. We believe that with the input of players we can make this game amazing!»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Our current vision for the game allows for an estimated completion by Q4 2026, but this will be influenced greatly by community feedback and requested features.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Early access will start with:
  • 1 Game mode
  • 1 Playable character with only 1 starting item and artifact
  • 3 zones, each with roughly 14 enemies, 2 Elites, 2 Mini-bosses and 2 Bosses
  • 80 item dice, each with 2-3 abilities on them
  • 90 artifacts

The full version will include:
  • 3+ Game modes, including Ranked Ladder
  • 3 Playable characters, each with 3 different starting artifacts and items
  • 4 zones, each with 15+ enemies, 3+ Elites, 3+ Mini-bosses, 3+ Bosses and a total of 4+ Final Bosses
  • 200+ item dice, each with 2-3 abilities on them
  • 100+ Artifacts
»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«In terms of content, 50% of the game's content is ready at Early Access launch. Roughly a third of units have all their animations ready, the rest will be static while we update their animations and effects. All ability icons are placeholders and will be replaced over the course of Early Access.
The Early Access version can be played as intended (only Final Bosses are still missing).»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We want to reward players who want to take this journey with us early on and fairly price the game based on content available, so the current Early Access price will be raised gradually as we add new content and features.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«There is only one thing we like more than making games and that is to connect with the community. With Fhtagn! - Tales of the Creeping Madness, we have developed a track record of listening to our community and helping them enjoy the game in the most optimal way possible.

To assist the community to get the most out of their early access experience, various social media platforms and forums have been made available for community members to receive updates, chat about the game, report bugs, give feedback or make suggestions. These platforms are actively monitored. The Endless Wyrd has its own Discord channel, Subreddit, Steam forum and Twitter account. There is also an online roadmap where the community can see all the planned features and vote and comment on them.

The community’s valuable feedback is an integral part in how development will roll out and the launch of major updates.»
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Om spillet

In this roguelike deckbuilder, you’re hunted by an Eldritch Horror. Build crushing combos, fight coordinated enemies, and reroll your abilities to survive. Infinitely upgrade weapons, forge killer synergies, and become stupidly overpowered!

  • Enemy synergies: Enemies gain new abilities and interactions based on which other enemies are in the fight.

  • Player-Enemy synergies: The player can interact with certain enemies to get beneficial effects that affect combat, e.g. killing a specific enemy causes damage to those around it.

  • Elemental synergies: Elemental effects can synergise e.g. Bleed damage is reduced by Cold and Disease can spread to Cold or Bleeding units.

  • Complex Boss mechanics: It’s like encountering a mini raid boss.

  • Enemies scale as you progress: Enemies gain new abilities and become stronger depending on what level you encounter them.

  • Interactives: Interact with the environment for new gameplay.

  • Movement mechanics: Your character isn’t stuck in one place, which enables you to dodge certain attacks and most items have positional requirements.

  • Manage your Scent: Strategically progress through the map, Darkness is right behind you.

  • Use Sanity: Madness is a double edged sword.

  • Item synergies: Build up your deck with powerful items that synergise well together.

  • Upgrade items your way: Upgrade your items in any way that suits your style and deck.

  • Reroll: Dice are just flexible cards. Reroll to the right ability for the job at the cost of Sanity.

Systemkrav

    Minimum:
    • OS *: Windows 7 64 Bit
    • Prosessor: 1.7GHz dual-core CPU
    • Minne: 4 GB RAM
    • Grafikk: Intel HD 5000 or better
    • DirectX: Versjon 10
    • Lagring: 600 MB tilgjengelig plass
    • Tilleggsmerknader: Minimum Resolution: 1280×720; Recommended Resolution: 1920x1080; Currently only supporting 16:9
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
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