Realtime medieval warfare
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Release Date:
August 2024
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Planned Release Date: August 2024

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About This Game

Combining the global scale of civilization games with the urgency of real-time strategy. This could be the largest RTS ever made!

The game is relaxed and easy to play. The cities provide income and men. Men can be turned into armies. Armies can be ordered to move and attack.
Design your own flag; this will determine the visuals of your soldiers. Then watch the world turn into your color, painted by war!

Your days as a conquering lord will come to an end. You will awaken from a nightmare. A prophesy. The Eye of Doom is approaching!

Features

  • A casual multiplayer like no other 4X game. Join forces or end up as bitter enemies - the diplomacy is real.
  • Build out your cities to improve your economy.
  • Armies automatically build ships when moved onto the sea.
  • Different types of military units, all with their strengths and weaknesses.
  • A simplified diplomacy system to make others join your cause.

Technical Facts

  • Pricing: 100% free.
  • Multiplayer: 1-4 player local split-screen, co-op or versus. Xbox controllers are required.
  • Input: Mouse (with scroll) & Keyboard are required. Optionally Xbox controller (gameplay only).
  • Play time: A session is about 60min.
  • Big picture mode: No.
  • Steam deck: No.
  • Rebindable keys: No.
  • Supported resolutions: Any.
  • Multiple monitors: Yes.
  • Framerate: 60
  • Offline gameplay: Yes.
  • System requirements: The game is very CPU heavy, it does not matter what graphics card you have. Running smaller maps reduces CPU load. Multiple cores ( up to 12 )will improve performance.
  • Engine: MonoGame/C#/OpenGL.
  • Original release: "Plunder Party" on Xbox360.
  • Mature content: Cartoon violence, cubes of blood. Still pictures of monsters and a person on fire (same detail level as the storefront images). No gore, no sex/nudity.
  • Accessibility: No flashing images. No fast tapping, or holding a button.
  • Development team size: 1

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Chat GTP is used to search for programming solutions.
The paintings are prepared with a canvas of AI images, photos, textures and other paintings. And is then manually painted over, together with some filters and effects.

System Requirements

    Minimum:
    • OS *: Windows 7, 8, 10, 11
    • Processor: 3.2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 128mb Video Memory, capable of Shader Model 3.0
    • Storage: 2 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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